DescriptionThis is remake of original "Oh My Eyes!!" on petit computer.
I just added Englist title screen (and money-bonus at the end of 1-minute mode.)
gameplay is simple.
protect the treasure chest from monsters.
game is over if money becomes 0.
When enemy dies, it will stay on screen.
As you play longer, many many enemies will fill the screen and distracting your eyes(Oh my eyes!!).
There are 2 modes.
1 Minute Mode with fast crazy enemies.
Endless Mode with increasing difficulty.
This time, there are 3 playable characters
each character has different gameplay style.
Mage - returned from previous game "Oh my eyes!!". She uses flamethrower.
Robo - slow but powerful robot. It uses bomb!
Ninja - Weak attack, but fast ninja. He uses shuriken and kunai.
sometimes, Mummy walks across the stage with special item on its head.
kill it and get the item!
there are 4 different items.
1) power up - for short amount of time, you can use super powerful attack.
2) speed up - for short amount of time, you can move faster.
3) time stop - for short amount of time, enemies on screen stop moving.
4) lightning - all enemy on screen will be zapped by lightning and stun for a moment.InstructionsD-pad - move
stick - move
A/B button - shoot
X button - pause
Hold start button on start up to show debug message on bottom screen.(I used this feature since petit computer)NotesSpecial note: at the startup, game will check US/JP region of Smile Basic.
It will show English title on US SmileBasic and Japanese title on JP SmileBasic on its first run.
Title language can be changed/saved in option menu later.
This is SmileBoom 3rd(not 4th one) Ogiri contest entry I entered about a year ago.
I believe It was the only one from overseas.
Sadly, it didn't even get nominated. (nominated one gets to be on PTC magazine vol.1)
So it didn't get any exposure and was pretty much hidden from both JP/US community.
Anyway, It was made with old SmileBasic ver 3.0
Ver 3.0 was very buggy, crash a lot and sprite could be used without using SPSET first.
After I submitted contest entry, SmileBoom released SmileBasic ver 3.1 which produces error for sprites without SPSET enabled.
Those sparks on screen...I found out that, I forgot to add SPSET for them...
I quickly uploaded bugfix (added SPSET) and uploaded, but I forgot to update public-key on youtube page for like 8+ months(or more?).
After working on the 4th entry, Slime Vs Ninja, I thought about digging out this game and add English title.
(Winter vacation was over and I got very busy again, so this simple upgrade took about 1 week)