How possible is a minecraft-like game, or really any other 3d game?
#1✎ 274ShellyI was thinking recently, "Hey, now that we have a 3d rendering program and texture mapping, why can't we do something like minecraft?".
How it would work:
-Sim.3d would be used, due to it's remarkable rendering speed, as well as collision support.
-dfrost2's texture mapper would be used to reduce the amount of time needed to draw each block. It would texture-map 6 quadrilaterals per block.
I need to experiment with dfrost2's texture mapper. If it works I'll begin work on it.
#2✎ 431MasterR3C0RDHelperReceived for being very helpful around SmileBASIC SourceAchievementsThird YearMy account is over 3 years oldWebsiteosu! Is Awesome!I love osu!Express YourselfDon't, we'll summon more 10 year olds than we already have
#3✎ 165MochaProbablyExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming StrengthNight PersonI like the quiet night and sleep late.Express YourselfDrawingI like to draw!HobbiesIts possible, but it will be very very slow without heavy optimization and tricks. Id be surprised if anyone could make a 3d procedural world but i have many doubts.
#4✎ 132DFrostExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming Strengthmy texture thing sucks a LOT
#5✎ 132DFrostExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming Strengthit would really be better to have a perspective projection function and 512 sprites on the upper screen. Put all of the sprites in a SPFUNC and CALL SPRITE