#21✎ 99KunaitoSoftDisguisedHiddenWebsiteAvatar TabooI didn't change my avatar for 180 daysWebsiteFirst YearMy account is over 1 year oldWebsiteAre the concepts of the robotic island ready yet, the_squat1115? It took a while. And also, everyone, I need to have the levels look 3D like the cancelled prototype. Is there a tool to do so?
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#22✎ 302the_squat1115Minecraft Is Awesome!I love Minecraft!Express YourselfIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthVideo GamesI like to play video games!Hobbies
Are the concepts of the robotic island ready yet, the_squat1115? It took a while. And also, everyone, I need to have the levels look 3D like the cancelled prototype. Is there a tool to do so?
Well, I think making the 3D stages will be a problem, but, if you are good making 3D Models, I will recommend using Simeon's Poly3D Engine.
Also, I'm working on that concepts of the island.
It would take a while because I need to work on the enemies, their behaviours, the Background, things like that.
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#23✎ 99KunaitoSoftDisguisedHiddenWebsiteAvatar TabooI didn't change my avatar for 180 daysWebsiteFirst YearMy account is over 1 year oldWebsiteOkey dokey. :)
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#24✎ 772ralseiForum LeaderHiddenAchievementsSecond YearMy account is over 2 years oldWebsiteExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming Strength
Simeon's Poly3D Engine.
Simeon didn't make Poly3D.
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#25✎ 370hakkeRNGHiddenEaster EggsThird YearMy account is over 3 years oldWebsiteExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming StrengthDepending on what kind of 3D quality you want to achieve, it might not be possible due to SmileBASIC's poor perfomance... S1M.3D is your best option: it is highly tailored and optimized.
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#26✎ 127zagg2000Intermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthThird YearMy account is over 3 years oldWebsiteVideo GamesI like to play video games!Hobbiesrenaming Bomberman to Boomerman this April
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#27✎ 146TarudahatOSP Contest 3 Contest ParticipantI participated in the third SmileBASIC Source OSP Contest!Forum ContributorHiddenAchievementsAvatar EmbargoI didn't change my avatar for 90 daysWebsiteYeah I don't think that's ever going to work. I mean SB can't handle it and if you want your models to have textures then well use poly 3d (also how much programming knowledge do you have, y'know programming ain't ez and making something 3D in SB is gonna be a hell + if you actually finish it you'll have wasted ~10 years of your life on making a slow,low-quality game. Instead of actually having done something more useful)
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#28✎ 127zagg2000Intermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthThird YearMy account is over 3 years oldWebsiteVideo GamesI like to play video games!HobbiesCan SB 4 handle 3D models or mode 7 better? Own The Japanese version but nothing mode 7 out i dont think
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#29✎ 1282randoIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthSecond YearMy account is over 2 years oldWebsiteForum LeaderHiddenAchievementsThe most optimal way to go for 3D stuff on SB3 only is bugtaro's P3D, though nobody knows how to use it.
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#30✎ 127zagg2000Intermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthThird YearMy account is over 3 years oldWebsiteVideo GamesI like to play video games!Hobbies
The most optimal way to go for 3D stuff on SB3 only is bugtaro's P3D, though nobody knows how to use it.
Fax. Is a great game. Now if there was even just RPG demos with that engine, things would be great for higher class games. though labor and such would also increase.
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#31✎ 1282randoIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthSecond YearMy account is over 2 years oldWebsiteForum LeaderHiddenAchievementsMaybe I could investigate the code for P3D and learn to use it that way, but I doubt that I'll be fluent in it until even a few months from now.
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#32✎ 127zagg2000Intermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthThird YearMy account is over 3 years oldWebsiteVideo GamesI like to play video games!Hobbies
Maybe I could investigate the code for P3D and learn to use it that way, but I doubt that I'll be fluent in it until even a few months from now.
if you have alot of time and patience, go for it!
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#33✎ 1282randoIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthSecond YearMy account is over 2 years oldWebsiteForum LeaderHiddenAchievements
Maybe I could investigate the code for P3D and learn to use it that way, but I doubt that I'll be fluent in it until even a few months from now.
if you have alot of time and patience, go for it!
Yes. I'm not really too focused on learning it asap; I am more focused on other things right now. But I will learn with time.
Also this thread exists now. Go there for P3D stuff I guess.
http://smilebasicsource.com/forum?fpid=29731#post_29731
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#34✎ 370hakkeRNGHiddenEaster EggsThird YearMy account is over 3 years oldWebsiteExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming StrengthThe problem with P3D is that it looks ugly...not recommended 0/10 poor service
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#35✎ 1282randoIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthSecond YearMy account is over 2 years oldWebsiteForum LeaderHiddenAchievementsI don't find it ugly.
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