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HackTheWorlds

HackTheWorlds Inactive

Second Year My account is over 2 years old Website Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Reading I like to read books! Hobbies Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest First Year My account is over 1 year old Website Deep Sleep Hidden Website Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website (Formerly know as Lego_Meister) My favorite 3DS program is SmileBASIC. I like anime. Also, I don't do much.

Submitted Programs (2):

  1. HackTheWorlds HackTheWorlds edited a post on thread Length of arrays in matrices Non-square arrays are not possible in SmileBASIC, and there is no built in way to determine the...
  2. HackTheWorlds HackTheWorlds edited a post on thread Length of arrays in matrices Non-square arrays are not possible in SmileBASIC, and there is no built in way to determine the...
  3. HackTheWorlds HackTheWorlds posted on thread Length of arrays in matrices On a side note, welcome to the website! :)
  4. HackTheWorlds HackTheWorlds posted on thread Length of arrays in matrices Non-square arrays are not possible in SmileBASIC, and there is no built in way to determine the...
  5. HackTheWorlds HackTheWorlds had their name changed from Lego_meister (by Lumage)
  6. HackTheWorlds HackTheWorlds posted on thread Dating Sim - Voulunteer Thread I can help write.
  7. HackTheWorlds HackTheWorlds posted on thread Magic Powers Get Super speed + super intelligence because there is no way your brain is going to be able to proce...
  8. HackTheWorlds HackTheWorlds posted on thread Getting the Dimension Lengths from 2D Arrays Fixed.
  9. HackTheWorlds HackTheWorlds edited a post on thread Getting the Dimension Lengths from 2D Arrays So I figured out how to determine the length of dimensions in 2D arrays. I don't want to explain...
  10. HackTheWorlds HackTheWorlds edited a post on thread Getting the Dimension Lengths from 2D Arrays So I figured out how to determine the length of dimensions in 2D arrays. I don't want to explain...
  11. HackTheWorlds HackTheWorlds created a new thread: Getting the Dimension Lengths from 2D Arrays So I figured out how to determine the length of dimensions in 2D arrays. I don't want to explain...
  12. HackTheWorlds HackTheWorlds posted on thread Kaliber Project for SmileBASIC Woah, that's really cool. Nice job!
  13. HackTheWorlds HackTheWorlds posted on thread Yonder Con Day Vegetarian Zombie Plants.
  14. HackTheWorlds HackTheWorlds posted on thread Potential for SmileNet, a smilebasic based net service. (using sound analysis) Maybe check out the code for petit modem.
  15. HackTheWorlds HackTheWorlds posted on thread Possible Program? I did a quick search around the website and it looks like no one has done it. The language is re...
  16. HackTheWorlds HackTheWorlds posted on thread I'm Making an Open World Platformer I'm running into an error with the packager: Illegal function call in 0:136(SAVE)
  17. HackTheWorlds HackTheWorlds posted on thread Feature Requests Feature Request: A search results page. Maybe with a few filters like user, program, forum, etc.
  18. HackTheWorlds HackTheWorlds posted on thread Potential for SmileNet, a smilebasic based net service. (using sound analysis) They is a very grand idea with some very useful features. I especially like the bit about "An es...
  19. HackTheWorlds HackTheWorlds posted on thread Possible Program? Absolutely possible on SmileBASIC.
  20. HackTheWorlds HackTheWorlds posted on thread Variables act empty inside functions that are placed before that variable's creation. Yes, sort of. When I say "functions that are placed before that variable's creation" I mean th...
  21. HackTheWorlds HackTheWorlds edited a post on thread Variables act empty inside functions that are placed before that variable's creation. Basically, depending on where the code for a function is placed in the physical code, it will ac...
  22. HackTheWorlds HackTheWorlds posted on thread Variables act empty inside functions that are placed before that variable's creation. Ok. That makes sense. Not really a bug, more of a quirk. And I do generally put my functions aft...
  23. HackTheWorlds HackTheWorlds edited a post on thread Variables act empty inside functions that are placed before that variable's creation. Basically, depending on where the code for a function is placed in the physical code, it will ac...
  24. HackTheWorlds HackTheWorlds created a new thread: Variables act empty inside functions that are placed before that variable's creation. Basically, depending on where the code for the function is placed in the physical code, it will...
  25. HackTheWorlds HackTheWorlds edited page QBLUR A command to quickly blur areas on the graphics screen. Version 1.1.0Speed improvements Changin...
  26. HackTheWorlds HackTheWorlds replied to a comment on QBLUR Well, if you mean with XSCREEN, then yes you can.
  27. HackTheWorlds HackTheWorlds posted on thread ITT Opening Lines For a Game You'll Never Make And as the downpour continues, you start to go numb to the cold. I can't even feel it now. J...
  28. HackTheWorlds HackTheWorlds created a new thread: How can you determine if a DEF argument is a number or an array? DEF can accept an array or a variable as an argument (and I don't think there is anyway to stop...
  29. HackTheWorlds HackTheWorlds posted on thread Off Topic Well, go ahead and add me to the list too and lets have a party.
  30. HackTheWorlds HackTheWorlds edited a post on thread Strings passed as references if accessed like an array If you were to write an DEF that expected an array as a parameter, why would you ever want a str...
  31. HackTheWorlds HackTheWorlds posted on thread Strings passed as references if accessed like an array I you were to write an DEF that expected an array as a parameter, why would you ever want a stri...
  32. HackTheWorlds HackTheWorlds edited a post on thread "&& versus AND" and For to while loops That is not entirely true. AND is a bitwise operator so if both bits are true, then that bit...
  33. HackTheWorlds HackTheWorlds edited a post on thread Syntax highlighting bug with & Heh, you're right. That's kinda funny actually.
  34. HackTheWorlds HackTheWorlds posted on thread Syntax highlighting bug with & Heh, your right. That's kinda funny actually.
  35. HackTheWorlds HackTheWorlds posted on thread Strings passed as references if accessed like an array You can use PUSH and POP on strings as well so I think strings just act like arrays in SmileBASI...
  36. HackTheWorlds HackTheWorlds edited page QBLUR A command to quickly blur areas on the graphics screen. Version 1.1.0Speed improvements Changin...
  37. HackTheWorlds HackTheWorlds replied to a comment on QBLUR Thank you!
  38. HackTheWorlds HackTheWorlds edited page QBLUR A command to quickly blur areas on the graphics screen. Version 1.1.0Speed improvements Changin...
  39. HackTheWorlds HackTheWorlds posted on thread How Much Time Have You All Put In To SmileBASIC? 130 hours SmileBASIC I had petit computer on my DSi so no activity log there. It was probably a...
  40. HackTheWorlds HackTheWorlds posted on thread "&& versus AND" and For to while loops So are you trying to draw an image using a limited color palette?
  41. HackTheWorlds HackTheWorlds posted on thread "&& versus AND" and For to while loops You can't use the && operator when checking for button presses. && is a boolean operator (sort...
  42. HackTheWorlds HackTheWorlds edited a post on thread "&& versus AND" and For to while loops That is not entirely true. AND is a bitwise operator so if both bits are true, then that bit...
  43. HackTheWorlds HackTheWorlds posted on thread "&& versus AND" and For to while loops That is not entirely true. AND is a bitwise operator so if both bits are true, then then that...
  44. HackTheWorlds HackTheWorlds posted on thread "&& versus AND" and For to while loops 12Me21 is right, AND is the right one to use here, && will not work. All && does is determine if...
  45. HackTheWorlds HackTheWorlds edited a post on thread TMREAD stops working if home button is pressed Woah, didn't know you could do that with FORMAT. Multiple variables huh? Very useful. Y...
  46. HackTheWorlds HackTheWorlds posted on thread TMREAD stops working if home button is pressed Woah, didn't know you could do that with FORMAT. Multiple variables huh? Very useful. Yes...
  47. HackTheWorlds HackTheWorlds posted on thread GIVERS P3D That is so awsome! Very inspiring.
  48. HackTheWorlds HackTheWorlds posted on thread Exceeding the max variable name length does not cause an error message Strange. Well, I guess I just have to remember to make my variable names shorter. No wonder that...
  49. HackTheWorlds HackTheWorlds posted on thread I=4 But FLOOR(I)=3 That's too bad. And I agree. This shouldn't still be an issue with modern programming language...
  50. HackTheWorlds HackTheWorlds posted on thread How Much Time Have You All Put In To SmileBASIC? 125:3 Time well spent.

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