? phil_ ● SmileBASIC Source User

Sign In

Register
*Usernames are case-sensitive
Forgot my password
OSP Contest!
phil_

phil_

Scholar Received for knowing a great deal about programming topics Achievements Video Games I like to play video games! Hobbies First Day Joined on the very first day of SmileBASIC Source Website First Day Joined on the very first day of SmileBASIC Source Website Scholar Received for knowing a great deal about programming topics Achievements Great Page Hidden Achievements First Week Joined in the very first week of SmileBASIC Source Website Forum Contributor Hidden Achievements Good Page Hidden Achievements Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website First Month Joined in the very first month of SmileBASIC Source Website Hi! I don't do much SB programming any more, but I'm still very knowledgeable on general programming topics. Send me a PM if you have a question!

Submitted Programs (4):

Submitted Resources (3):

  1. phil_ phil_ had their name changed from Phil_ (by Lacks)
  2. phil_ phil_ posted on thread Spring Programming Contest 2017 I won't be publishing my entry because I fell ill and was plagued with real life events and was...
  3. phil_ phil_ posted on thread Spring Programming Contest 2017 I'm thinking a flight simulator where you can build your own plane with real-time aerodynamic ca...
  4. phil_ phil_ posted on thread Spring Programming Contest 2017 So this might be the first contest I've participated in, anything I should know?
  5. phil_ phil_ replied to a comment on N# Compiler v1.8 I probably won't redo it, but I can't say for certain I won't. If the demand gets high enough I...
  6. phil_ phil_ posted on thread You know you program too much if... But this is C++. Command line args aren't necessary. void main() { cout << I think this is w...
  7. phil_ phil_ posted on thread You know you program too much if... That's part of it.
  8. phil_ phil_ posted on thread You know you program too much if... Press 2 lumage
  9. phil_ phil_ edited a post on thread You know you program too much if... When you interpret sentences in the most literal sense possible (like an interpreter would)....
  10. phil_ phil_ posted on thread You know you program too much if... When you interpret sentences in the most literal sense possible (like an interpreter would)....
  11. phil_ phil_ commented on Dictionary Library Do you use a hash table with buckets or another method to store/look up the elements?
  12. phil_ phil_ posted on thread You know you program too much if... Owch.
  13. phil_ phil_ created a new thread: You know you program too much if... Post what you think is an indicator that you do too much programming! It can be serious, it can...
  14. phil_ phil_ posted on thread N# Discussion/Help Thread The purpose was to let experienced programmers use an OOP language and still be able to run...
  15. phil_ phil_ posted on thread GPAINT is broken I think it didn't fill all of them.
  16. phil_ phil_ posted on thread CIL Interpreter in SB CIL is surprisingly simple (until you get into the type system). The biggest hurdle will just...
  17. phil_ phil_ edited a post on thread CIL Interpreter in SB So this is a project I think I want to try: making a CIL interpreter in SB! If you don't alre...
  18. phil_ phil_ created a new thread: CIL Interpreter in SB So this is a project I think I want to try: making a CIL interpreter in SB! If you don't alre...
  19. phil_ phil_ posted on thread N# Discussion/Help Thread Haha yea I've moved on to other things. I made N# when I still didn't have a good grasp on what...
  20. phil_ phil_ deleted a post on thread SOS Reason: multiple posts, use edit
  21. phil_ phil_ deleted a post on thread SOS Reason: multiple posts, use edit
  22. phil_ phil_ deleted a post on thread SOS Reason: multiple posts, use edit
  23. phil_ phil_ deleted a post on thread SOS Reason: multiple posts, use edit
  24. phil_ phil_ edited a post on thread SOS ok but how will i make a damage variable i don't really know how sorry edit 1: nvm i think i...
  25. phil_ phil_ posted on thread SOS Okay so edit buttons exist. We don't need 5 posts all together. If you're struggling with the ba...
  26. phil_ phil_ posted on thread NEXT inside IF The question is: does it work as expected?
  27. phil_ phil_ edited a post on thread I=4 But FLOOR(I)=3 This is unfortunately a common error in a lot of languages. For example, in Haskell, I can make...
  28. phil_ phil_ posted on thread I=4 But FLOOR(I)=3 This is unfortunately a common error in a lot of languages. For example, in Haskell, I can make...
  29. phil_ phil_ posted on thread We need more originality This I heavily agree with. Great wording. The PTC Wikia is littered with unfinished ports and...
  30. phil_ phil_ edited a post on thread Pressing A during an INPUT okay okay here we go guys WHILE !(BUTTON() AND #A):VSYNC:WEND
  31. phil_ phil_ posted on thread Pressing A during an INPUT okay okay here we go guys WHILE !(BUTTON() AND #A):WEND
  32. phil_ phil_ posted on thread We need more originality This may technically be true, but personally, I'm practicing for a career of software developm...
  33. phil_ phil_ moved thread How to rename projects? Moved from Programming Questions to FAQs
  34. phil_ phil_ changed status of thread How to rename projects? Closed the thread
  35. phil_ phil_ moved thread Custom Waveforms Moved from Programming Questions to FAQs
  36. phil_ phil_ renamed thread "Playing back custom waveforms" to Custom Waveforms
  37. phil_ phil_ renamed thread "Anyone know how to use P/SEND?" to Using P/SEND
  38. phil_ phil_ moved thread Anyone know how to use P/SEND? Moved from Programming Questions to FAQs
  39. phil_ phil_ renamed thread "Anyone know hot to use P/SEND?" to Anyone know how to use P/SEND?
  40. phil_ phil_ moved thread Random Number Issues Moved from Programming Questions to FAQs
  41. phil_ phil_ renamed thread "Random Numbers" to Random Number Issues
  42. phil_ phil_ changed status of thread Random Numbers Closed the thread
  43. phil_ phil_ changed status of thread I cant figure out this simple code Closed the thread
  44. phil_ phil_ edited a post on thread I cant figure out this simple code All I want it to do is make the number displayed go up by one digit everytime I hit the A button...
  45. phil_ phil_ posted on thread SYSBEEP Discussion I work with my volume off anyway so it doesn't matter to me lol
  46. phil_ phil_ posted on thread We need more originality I'm gonna be completely honest. In the industry, programmers are not creative people. They imple...
  47. phil_ phil_ posted on thread Official SmileBASIC Source Programming Contest (July 6-August 5) I must say I had a hard time deciding who to vote for... Lots of these are really cool games. Gr...
  48. phil_ phil_ moved thread OPTIONs Moved from Programming Questions to FAQs
  49. phil_ phil_ renamed thread "OPTION STRICT " to OPTIONs
  50. phil_ phil_ moved thread USE Command Moved from Programming Questions to FAQs

Send message to phil_

Message sent!