? Warrior ● SmileBASIC Source User

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Creep into the Halloween / Horror Programming Contest (Deadline Extended)
Warrior

Warrior

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Drawing I like to draw! Hobbies Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! Deep Sleep Hidden Website Avatar Block I didn't change my avatar for 30 days. Website *Doing math* Hek math

Submitted Programs (1):

  1. Warrior Warrior posted on thread Official AfterWar Development thread well whERE HAVE I BEEN. I went to go learn a bit of processingJS. I have a coding club at school...
  2. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread The stuff in the top left corner should go darker depending when it’s dark
  3. Warrior Warrior replied to a comment on K2KPaint Seems like a nice update. That would be useful :D
  4. Warrior Warrior posted on thread Official AfterWar Development thread What did i do with the collision that made you slap yourself lmao?! XD What did i do?! Tell me...
  5. Warrior Warrior posted on thread Halloween / Horror Programming Contest 2017 spoop
  6. Warrior Warrior posted on thread FPS Counter? Ah yes thanks, this will be helpful! The team i’m in has both the o3ds and n3ds so we needed to...
  7. Warrior Warrior created a new thread: FPS Counter? I would like to know how to make a Frames Per Scond counter for my game.
  8. Warrior Warrior edited a post on thread Official AfterWar Development thread Yeah some times my device adds ‘snt/‘t/‘nt to the end of a word sometimes, weird. But i don’t...
  9. Warrior Warrior posted on thread Official AfterWar Development thread Yeah some times my device adds ‘snt/‘t/‘nt to the of a word sometimes, weird. But i don’t kno...
  10. Warrior Warrior edited a post on thread Official AfterWar Development thread Sorry guys i’m not doing the best work at coding atm, we can all agree that me passing school is...
  11. Warrior Warrior posted on thread Official AfterWar Development thread Sorry guys i’m not doing the best work at coding atm, we can all agree that me passing school is...
  12. Warrior Warrior posted on thread Official AfterWar Development thread Eugh sorry for not updating anyone recently in the PMs or anything. Since school has been pretty...
  13. Warrior Warrior posted on thread Official AfterWar Development thread Well I'm staying since nothing After War related is on my Miiverse profile, and I mean you kno...
  14. Warrior Warrior posted on thread Official AfterWar Development thread CanonBlade it is :)
  15. Warrior Warrior posted on thread programing contest fall 2017 Hmm...maybe a generator that takes syllables and puts them into words...? I don't think it wo...
  16. Warrior Warrior posted on thread Official AfterWar Development thread My own is DynamiteDog Games.
  17. Warrior Warrior posted on thread Official AfterWar Development thread diD SOMEONE SAY LOGO? :D CanonBlade Games?
  18. Warrior Warrior posted on thread Official AfterWar Development thread You can work on it while I'm making the rewrite. I don't think ill done for a bit.
  19. Warrior Warrior posted on thread Official AfterWar Development thread Soo school started up again and the shooting mechanic is troubling me, I kinda have an idea on h...
  20. Warrior Warrior posted on thread HELP NEEDED NOW Stop making annoying attention grabbing threads. Stop. You use SPSET. Look for other tutorials a...
  21. Warrior Warrior commented on Realistic Raytracer So you think maybe possibly you could make this faster?
  22. Warrior Warrior posted on thread Official AfterWar Development thread Randomousecrap has a How To Program thing going on, read those.
  23. Warrior Warrior replied to a comment on How To Program #9 - Putting it all together (basic) It's ok that's it's not finished (for now), it's atleast something!
  24. Warrior Warrior commented on How To Program #9 - Putting it all together (basic) GASP~ YAY (so fast responce 10/10 would respond again :D)
  25. Warrior Warrior posted on thread tips section Fruit Salad. It helps.
  26. Warrior Warrior posted on thread [HELP WANTED] Decompiling SmileBASIC Noooo that's him recording his 3DS with a capture card and displaying it on his computer scree...
  27. Warrior Warrior posted on thread Official AfterWar Development thread Maybe.
  28. Warrior Warrior commented on V360 Grab Bag Wait, why'd it go?
  29. Warrior Warrior posted on thread Official AfterWar Development thread but it's a box on a top down game, ya need 4 points or else it looks weird.
  30. Warrior Warrior edited a post on thread Official AfterWar Development thread Ok it's just not working XD But I'm just cleaning up code so it's easier to read, and not be bu...
  31. Warrior Warrior posted on thread Official AfterWar Development thread here's one
  32. Warrior Warrior posted on thread Official AfterWar Development thread If I can I'll get the one with player mechanics to you when I'm done.
  33. Warrior Warrior posted on thread Official AfterWar Development thread Don't worry about not understanding the code, there's litterally a comment explaining everything...
  34. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread Whatever you were working on before, really.
  35. Warrior Warrior commented on Cave Platformer Huzzah update
  36. Warrior Warrior posted on thread Fuze Basic - First Impressions Ah so I see someone here watches The Coding Train as well! Coolio
  37. Warrior Warrior replied to a comment on Sunshine Airport Oh hey Hanzo! Do you think you could post the rest of your programs too? :3
  38. Warrior Warrior edited a post on thread Official AfterWar Development thread Heyo so I'm kinda maybe rewriting the game and taking some bits and pieces from the original to...
  39. Warrior Warrior posted on thread Official AfterWar Development thread Heyo so I'm kinda maybe rewriting the game and taking some bits and pieces from the original to...
  40. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread Ah ok.
  41. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread Pretty sure you can skip certain aspects when using ACLS, like only clear graphics, not sprite...
  42. Warrior Warrior edited a post on thread Food Splatterhouse [BIG] official thread Seems inefficient? I mean using sprites for effects isn't the optimal idea , try something tha...
  43. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread Seems inefficient? I mean using sprites for effects isn't the optimal idea , try something tha...
  44. Warrior Warrior posted on thread The best programming language for text adventures? SmileBASIC really, its good for text games.
  45. Warrior Warrior commented on Death or Life Maybe not... 2edgy4mekiddo
  46. Warrior Warrior posted on thread Miiverse will be closing on November 8th, 2017 change your name to limeon for a day
  47. Warrior Warrior replied to a comment on Th. GRP Editor (trans) Ah ok
  48. Warrior Warrior edited a post on thread Food Splatterhouse [BIG] official thread *excited screeching*
  49. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread *excited screenching*
  50. Warrior Warrior posted on thread Food Splatterhouse [BIG] official thread I'm pretty hyped! The OG Food Splatter house was pretty fun!

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