VAR X = 5, Y = 5 'X and Y can be almost any value above 0
VAR W = 50-1, H = 50-1 'Width and height of the gradient
VAR R1, R2, G1, G2, B1, B2, N, F, I 'Defining other variables
'Get the RGB value of the colors for use in the gradient
RGBREAD #LIME OUT R1, G1, B1 'Primary color
RGBREAD #BLACK OUT R2, G2, B2 'Secondary color
FOR I=0 TO H
N = I/H 'Get the level of the secondary color
F = 1-N 'Get the level of the primary color
'Using N and F with the RGB values of the colors
R = ( R1*F )+( R2*N )
G = ( G1*F )+( G2*N )
B = ( B1*F )+( B2*N )
'Insert gradient code/snippet here
NEXTGradient snippets:GLINE X+I, Y, X+I, Y+H, RGB( R, G, B ) 'Width gradient (Across)GLINE X, Y+I, X+W, Y+I, RGB( R, G, B ) 'Height gradient (Down)
'Remember to swap H with W in FOR and N (FOR I=0 TO W ; N = I/W)

4 Comment(s)DFrostExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming StrengthDEF GRADIENT X,Y,W,H,C1,C2,VERTICAL
IF VERTICAL THEN SWAP W,H
VAR R1,G1,B1,R2,G2,B2
RGBREAD C1 OUT R1,G1,B1
RGBREAD C2 OUT R2,G2,B2
VAR I
FOR I=0 TO W-1
VAR N=I/(W-1)
VAR F=1-N
VAR R=R1*F+R2*N
VAR G=G1*F+G2*N
VAR B=B1*F+B2*N
IF VERTICAL THEN
GLINE X,Y+I,X+H-1,Y+I,RGB(R,G,B)
ELSE
GLINE X+I,Y,X+I,Y+H-1,RGB(R,G,B)
ENDIF
END
should be
DEF GRADIENT X%,Y%,W%,H%,C1%,C2%,VERTICAL%
'VERTICAL is really a boolean, so make it use the least amount of bits posible, making it an int
IF VERTICAL% THEN SWAP W%,H%'you can't put a pixel at a non - int position, so W and H should be ints
VAR R1%,G1%,B1%,R2%,G2%,B2%'RGB is always an int
RGBREAD C1% OUT R1%,G1%,B1%
RGBREAD C2% OUT R2%,G2%,B2%
VAR I%'Should be an int because it is always a whole number
FOR I=W-1 TO 0 STEP -1'12Me21
VAR N%=I%/(W%-1)
VAR F%=1-N%
VAR R%=R1%*F%+R2%*N%
VAR G%=G1%*F%+G2%*N%
VAR B%=B1%*F%+B2%*N%
IF VERTICAL% THEN
GLINE X%,Y%+I%,X%+H%-1,Y%+I%,RGB(R%,G%,B%)
ELSE
GLINE X%+I%,Y%,X%+I%,Y%+H%-1,RGB(R%,G%,B%)
ENDIF
END
should be a tad faster...12Me21Syntax HighlighterReceived for creating the code syntax highlighter on SBSNight PersonI like the quiet night and sleep late.Express YourselfYes, but be careful, because the types of the input variables depend on the value that is passed to them (type suffixes don't actually do anything there):
DEF TEST A#
A#=7.5
PRINT A#
END
TEST 10 'prints 7, because 10 is an integer, so A# becomes an integer variable.
TEST 10.0 'prints 7.5DFrostExpert ProgrammerProgramming no longer gives me any trouble. Come to me for help, if you like!Programming Strengthlol didn't think of that12Me21Syntax HighlighterReceived for creating the code syntax highlighter on SBSNight PersonI like the quiet night and sleep late.Express YourselfNice, somehow this is faster than my ARYOP version...
Anyway there are a few minor mistakes:
- FOR I=0 TO H should be FOR I=0 TO W-1
- F = ABS(N-1) can be F = 1-N (Results are the same, but it's simpler)
- Y+H and X+W should be Y+H-1 and X+H-1
And you should make this into a function:
DEF GRADIENT X,Y,W,H,C1,C2,VERTICAL
IF VERTICAL THEN SWAP W,H
VAR R1,G1,B1,R2,G2,B2
RGBREAD C1 OUT R1,G1,B1
RGBREAD C2 OUT R2,G2,B2
VAR I
FOR I=0 TO W-1
VAR N=I/(W-1)
VAR F=1-N
VAR R=R1*F+R2*N
VAR G=G1*F+G2*N
VAR B=B1*F+B2*N
IF VERTICAL THEN
GLINE X,Y+I,X+H-1,Y+I,RGB(R,G,B)
ELSE
GLINE X+I,Y,X+I,Y+H-1,RGB(R,G,B)
ENDIF
END

`DEF GRADIENT X,Y,W,H,C1,C2,VERTICAL IF VERTICAL THEN SWAP W,H VAR R1,G1,B1,R2,G2,B2 RGBREAD C1 OUT R1,G1,B1 RGBREAD C2 OUT R2,G2,B2 VAR I FOR I=0 TO W-1 VAR N=I/(W-1) VAR F=1-N VAR R=R1*F+R2*N VAR G=G1*F+G2*N VAR B=B1*F+B2*N IF VERTICAL THEN GLINE X,Y+I,X+H-1,Y+I,RGB(R,G,B) ELSE GLINE X+I,Y,X+I,Y+H-1,RGB(R,G,B) ENDIF END`

should be`DEF GRADIENT X%,Y%,W%,H%,C1%,C2%,VERTICAL% 'VERTICAL is really a boolean, so make it use the least amount of bits posible, making it an int IF VERTICAL% THEN SWAP W%,H%'you can't put a pixel at a non - int position, so W and H should be ints VAR R1%,G1%,B1%,R2%,G2%,B2%'RGB is always an int RGBREAD C1% OUT R1%,G1%,B1% RGBREAD C2% OUT R2%,G2%,B2% VAR I%'Should be an int because it is always a whole number FOR I=W-1 TO 0 STEP -1'12Me21 VAR N%=I%/(W%-1) VAR F%=1-N% VAR R%=R1%*F%+R2%*N% VAR G%=G1%*F%+G2%*N% VAR B%=B1%*F%+B2%*N% IF VERTICAL% THEN GLINE X%,Y%+I%,X%+H%-1,Y%+I%,RGB(R%,G%,B%) ELSE GLINE X%+I%,Y%,X%+I%,Y%+H%-1,RGB(R%,G%,B%) ENDIF END`

should be a tad faster...`DEF TEST A# A#=7.5 PRINT A# END TEST 10 'prints 7, because 10 is an integer, so A# becomes an integer variable. TEST 10.0 'prints 7.5`

`DEF GRADIENT X,Y,W,H,C1,C2,VERTICAL IF VERTICAL THEN SWAP W,H VAR R1,G1,B1,R2,G2,B2 RGBREAD C1 OUT R1,G1,B1 RGBREAD C2 OUT R2,G2,B2 VAR I FOR I=0 TO W-1 VAR N=I/(W-1) VAR F=1-N VAR R=R1*F+R2*N VAR G=G1*F+G2*N VAR B=B1*F+B2*N IF VERTICAL THEN GLINE X,Y+I,X+H-1,Y+I,RGB(R,G,B) ELSE GLINE X+I,Y,X+I,Y+H-1,RGB(R,G,B) ENDIF END`