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Celestrium 0.93

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SwanBotCreated:
Download:B5CXEVKV
Version:0.9.3Size:1.4MB about
Introducing Celestrium. This game is all about adventure and fun but in its current versions it is not at Version 1.0 yet meaning many things have not been Added yet. For anyone wondering I have been focusing on my school and getting that done instead of working on this but for now just know you most likely wont get anything from this too soon. I'd love to wrok on this and stuff but juggling doing this and schoolwork (along with other stuff I am doing in my life) is just a bit too hard for me right now. You may have noticed warriors name on here and that is because he is indeed helping though currently working on something else. UPDATE 0.93 IS RELEASED!! Its the nearest thing you will get to Terraria in SmileBasic (but is not to be confused as a Terraria clone!, the engine is very nice and holds worlds 1000x1000 in size but can at the largest be 2000x2000 so i may extend it a bit depending, or add a feature allowing you to choose a larger world in the future. while there been debate i want to firmly state THIS IS NOT A CLONE OF TERRARIA. If you look around sbs you will find no game like terraria in any way other then Petitworld, this is of my own making ONLY, aside from help i get from others (such as random guy and Nathaniel) the whole game is made by me. now to the good stuff. for anyone wondering, the terrain generation is not near done but i got the grass/forest biome working very nicely. Currently it has, 4 biomes, forest, snow, sand and jungle. while they (excluding forest) are not done and pretty much empty in the future i will add all the stuff i can think of, just is hard to add things sometimes the forest biome has *Randomly generated trees *Random grass and flower stuff on the ground *Smooth terrain And more before anyone blabs about copyright for the sprites, every one it has was made solely by me (and the wood by random guy) with no looking or trying to copy terraria sprites, so as i said on chat "grass is grass" there is no copying a 8x8 grass tile unless you really try idk if anyone reads this but yes i know the map and inventory buttons do nothing because they are not added but will be soon

Instructions:

Move using circle pad or Dpad. To place blocks press on the touch screen and tap R to place but it is EXTREMELY UNFINISHED and not intended for mining use as of yet so please dont complain about it as it is being removed and made better anyways. To mine you can press in the direction you want to go and hold x but this is soon to be changed To save world press L. To move item in inventory drag them or push a then move with circle pad or dpad To generate the world Do the stuff your told to do

Notes:

UPDATES

For anyone wondering I have been focusing on my school and getting that done instead of working on this but for now just know you most likely wont get anything from this too soon. I'd love to wrok on this and stuff but juggling doing this and schoolwork (along with other stuff I am doing in my life) is just a bit too hard for me. Update 0.94: Progress 9% complete. Current thing being worked on: Fixing code/bugs and adding crafting/more stuff Upcoming tasks:Add the first crafting menu, Finish new worlds stuff. Warrior has joined DEV as a coder *yay* :) may dev go well and a bit faster maybe idk, but good. Update 0.93 Game (all) updates, Progress:100% complete. Finished:Worlds now take half the space they used to, crashing thing fixed, added new world things, better generation slightly, new sprites, inventory system and item variables+moving items, touch compatibility, deleting items, dynamic graphical animations for moving things, much more improved title screen still in the process of being made with moving, settings, credits, world loading, multiple worlds, multiple characters (still being made), easter eggs, title logos and much more..

i can't get anything

Replying to:IAmRalsei
i can't get anything
explain. saying that does not help me if i dont know the problem

If this isn't supposed to be a terraria clone then why are you making it look so similar to the actual game?

Replying to:Arkzen
If this isn't supposed to be a terraria clone then why are you making it look so similar to the actual game?
Two reasons, 1: I love the way terraria looks and theres is really not much other ways to make a game like this so really any way i went would look like terraria and 2: the game was first thought up as a way to create a game similar to terraria on SB because i was told many times that it would not work or would not be very good, this was when i started SB so I started this project up as a way to prove it was possible (and i think i have proven it now). whatever i say or do something is still going to be like terraria, thats just what going to happen when trying to make an engine similar to another engine in some ways but the games on SB (especially the maps) were starting to get all the same so I started to make this to start something new, or something that would last. there are not many games on SB that will last when you play them(im not saying there arent any, just that there arent that many), its either too hard or too short/boring so this game is supposed to be the gap in that bridge, a game that when played won't just go to the dump of your already played games but into the area of games you want to play again. (like parkour pro or hex circuit) I have to go but I'll be back in about 5 or 7 hours

Will there be some sort of modding API in the future?

Replying to:ninjagnu
Will there be some sort of modding API in the future?
maybe...?

Replying to:ninjagnu
Will there be some sort of modding API in the future?
I want to make a computer.

Replying to:ninjagnu
Will there be some sort of modding API in the future?
Would you care if I tried to clean up your code a bit and comment things and then re-upload?

Crafting/Buyable item requests request thoes^ here

Replying to:Arkzen
If this isn't supposed to be a terraria clone then why are you making it look so similar to the actual game?
That being said, the imagery, (while not exactly the same as Terraria) are clearly stylized from and remarkably similar to Terraria's resources to the point where if you don't examine them very, very closely they appear identical. I think the question being asked here is why not take the engine's resources in a completely different direction instead? I think it's a fair question, myself. Had I poured as much talent and effort into a project of this scope as you have, I'd personally have opted to go the opposite route to underline the point that this was NOT Terraria, and that it was my brain child alone. I think people are more tempted to disregard your blood,sweat,tears, and effort simply because they see what appears to be a Terraria port and go, "Oh, it's just Terraria." Not to mention the foresight in regards to minimizing its being taken down due to how insanely similar it appears to be from a purely graphical standpoint. (Everyone gets an opinion, even in such cases where they can't even back them up, and because of that- the remarkable similarity is inevitably going to throw that monkey wrench into your work the more popular it becomes. And I assure you it will become very popular. Food for thought) To bypass flaming replies from those with little reading comprehension skills: I am not discrediting the talent or creativity that went into Celestrium. In fact, my commentary is based upon my appreciation of Picy3 and team's talents, and the desire to see it succeed as much as it should.

Replying to:IAmRalsei
i can't get anything
Having had many confusing exchanges with him, I take that statement to be declarative of his life in general...

Replying to:SwanBot
Alright so I've started work on 0.94 update which im hoping to finish within a week or less but you never know. The main focus will be the following things *Adding crafting *Adding specified items such as only when holding a pickaxe you can mine *Adding Bettered terrain such as finishing dessert and snow biomes and adding numerous ores. Things additional that could be added: *Adding day/night cycle b]*Adding weather patterns *Water on the world. *An NPC (or two or 15) these are all just things that need to be added though and it really depends if all goes well so here a poll. [poll=p303][/poll] Ideas..? post them here. Think I have a bad idea? TELL ME DONT TRY TO BE NICE AND SAY ITS FINE, I WANT THE TRUTH
make an underworld type of biome, and make it so u cant mine the bottom of the world because u fall for infinity i think. also i think portals are a good idea like in minecraft, but BETTER AREAS and portals would naturally spawn in places like a dungeon or old house or something. but yeah, do bugs first, then regular features. [poll=p306][/poll] also i saw someone with head lice by your computer. that might be a source of the bugs your squashing. (lol)

Replying to:IAmRalsei
i can't get anything
i mine dirt and i get nothing. also i have no pickaxe.

Replying to:IAmRalsei
i can't get anything
@Sagescript well said.

Replying to:IAmRalsei
i can't get anything
@toad cause that's the current version

how do i get things

Replying to:IAmRalsei
how do i get things
Could you be more descriptive of what you mean by that?

Replying to:IAmRalsei
how do i get things
when i mine things i can't get them

Replying to:IAmRalsei
how do i get things
PIcy most likely just hasnโ€™t added that yet, either that or itโ€™s a bug (not likely).

Replying to:IAmRalsei
how do i get things
a spider? but wait... thats an arachnid. maybe a yellow jacket or a wasp or a hornet or a black jacket or an egg for one of thee above jkjk i tried to name as many bees i could think of without saying bee