? 12Me21 ● SmileBASIC Source User

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12Me21

12Me21 Admin

Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website Winter 2016 Contest Winner I won the SmileBASICSource Winter 2016 Contest! Programming Contest Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements OSP Contest 2 Winner I won the second SmileBASIC Source OSP Contest! Programming Contest Staff Pick "Your program is one of our favorites!" - Staff Achievements Avatar Taboo I didn't change my avatar for 180 days Website Scholar Received for knowing a great deal about programming topics Achievements OSP Contest 1 Runner Up I placed 2nd in the first SmileBASIC Source OSP Contest! Programming Contest Second Year My account is over 2 years old Website Helper Received for being very helpful around SmileBASIC Source Achievements Great Page Hidden Achievements Syntax Highlighter Received for creating the code syntax highlighter on SBS Promoted Page My page was promoted on SmileBASIC Source! Achievements Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website Cthulhu Join the cult Easter Eggs Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Special Admin Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Bees Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs View unanswered posts • View unread posts • View new posts • View active topics • Mark forums read

User Powers: Admin

Send messages in Staff chatroom

Make announcement threads in the forums

Make chat announcements across all rooms

Ban users from chat up to 1 day

Edit or delete comments

Edit or delete forum posts

Close or reopen polls

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Rename threads

Move threads

Sticky threads

Edit submitted pages

Promote pages to the front page

Block users from chat up to 1 week

Block users from website up to 1 week

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Submitted Programs (31):

Submitted Resources (46):

  1. 12Me21 12Me21 commented on Midori-OS You should definitely use GCLIP if you aren't already.
  2. 12Me21 12Me21 commented on Midori-OS (I'm using my old 3DS right now, so this might not actually be a problem...) I think it would b...
  3. 12Me21 12Me21 replied to a comment on Midori-OS #R-OSVhadAppDevelopmentFirst
  4. 12Me21 12Me21 posted on thread sprite rotation question Make sure you convert to degrees
  5. 12Me21 12Me21 posted on thread sprite rotation question Yeah it's complicated and annoying. Basically you need a function to find the distance (positiv...
  6. 12Me21 12Me21 edited a post on thread Chat Polls No, there's no reason to spam the site with chat polls the chat and forums are separate things...
  7. 12Me21 12Me21 posted on thread Chat Polls No, there's no reason to spam the site with chat polls the chat and forums are separate things...
  8. 12Me21 12Me21 created a new thread: Chat Polls Random can you please add chat polls again?
  9. 12Me21 12Me21 replied to a comment on Worm Demo by spaceturtles dragons aren't real
  10. 12Me21 12Me21 posted on thread How to view removed submissions on user pages? That was me lol
  11. 12Me21 12Me21 replied to a comment on Spinning Cubes well, it looks like you've found a solution, then
  12. 12Me21 12Me21 replied to a comment on JT-OS (JUPITER-OS) Congratulations, you win a prize!
  13. 12Me21 12Me21 replied to a comment on SM64 Tick Tock Clock 1 like = -1 days until I upload it
  14. 12Me21 12Me21 replied to a comment on SM64 Tick Tock Clock ok I'll upload it in 2 more years
  15. 12Me21 12Me21 posted on thread How do you get the screen mode from XSCREEN? I don't think it's too much work to just require the user to insert a custom function after ever...
  16. 12Me21 12Me21 edited a post on thread Multiplying an empty string never throws an error No, it has to be when you create the variable. (And you can't return an untyped variable from...
  17. 12Me21 12Me21 posted on thread Multiplying an empty string never throws an error No, it has to be when you create the variable VAR X=UNTYPED() 'won't work because X is alread...
  18. 12Me21 12Me21 posted on thread Multiplying an empty string never throws an error That's how you make an untyped variable. IF FALSE THEN DIM TEST1[0],TEST2[0] TEST1 = 7 TEST...
  19. 12Me21 12Me21 posted on thread How do you get the screen mode from XSCREEN? Also, it's important to know that variables aren't related to functions with the same name.
  20. 12Me21 12Me21 created a new thread: Multiplying an empty string never throws an error All of these work: PRINT "" * 2 PRINT "" * "A" DIM ARRAY[0] PRINT "" * ARRAY PRINT "" * -1...
  21. 12Me21 12Me21 deleted thread Multiplying an empty string never throws an error Reason: accidental announcement
  22. 12Me21 12Me21 replied to a comment on Halloween Game ™ But it's almost first on the front page!
  23. 12Me21 12Me21 replied to a comment on Halloween Game ™ I'd delete all your accounts if I could No reason to delete the comments since you're just incr...
  24. 12Me21 12Me21 edited a post on thread (3.5.2) type mismatch don't show on logical evaluation This happens with other operators, too.
  25. 12Me21 12Me21 replied to a comment on No "S" Challenge (moved) no that's not allowed
  26. 12Me21 12Me21 posted on thread (3.5.2) type mismatch don't show on logical evaluation This happens with other operators, too.
  27. 12Me21 12Me21 posted on thread Photoshop Thread (by chicken)
  28. 12Me21 12Me21 edited a post on thread What's up with this? (anyway the problem was that he was calling the function before the arrays had been created) ED...
  29. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/p/ZzgpY (update: fixed things being highlighted inside strings) (update: claime...
  30. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/p/XxFfB (update: fixed things being highlighted inside strings) Download and s...
  31. 12Me21 12Me21 replied to a comment on Long WAV player demo I completely forgot how all of this works lol I basically abandoned it as soon as the sound DLC...
  32. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/p/XxFfB (update: fixed things being highlighted inside strings) Download and s...
  33. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/p/XxFfB (update: fixed things being highlighted inside strings) Download and s...
  34. 12Me21 12Me21 commented on R-OS saturn, but with all unneccessary delays removed "R-OS saturn but every time there's a WAIT it gets 5% faster"
  35. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/r/4zPkM (update: fixed things being highlighted inside strings) Save as an .xm...
  36. 12Me21 12Me21 edited a post on thread SPCHR(id) outputs 0 when the sprite wasn't defined using a template SPCHR(sprite) outputs the definition number that was used to create a sprite. But if you made...
  37. 12Me21 12Me21 created a new thread: SPCHR(id) outputs 0 when the sprite wasn't defined using a template SPCHR(sprite) outputs the definition number that was used to create a sprite. But if you made...
  38. 12Me21 12Me21 replied to a comment on Realistic Raytracer except this isn't running on a 3DS it's running in an interpreter on a 3DS
  39. 12Me21 12Me21 edited a post on thread Notepad++ SmileBASIC highlighting https://paste.ee/r/wcNDd Save as an .xml file In notepad++: Language > Define your language ....
  40. 12Me21 12Me21 created a new thread: Notepad++ SmileBASIC highlighting https://paste.ee/r/wcNDd Save as SmileBASIC.xml In notepad++: Language > Define your language...
  41. 12Me21 12Me21 deleted a post on thread Bug Reports Reason: test
  42. 12Me21 12Me21 edited a post on thread SmileBASIC Discord server. Aww why did you delete the posts https://discord.gg/W29QEhT
  43. 12Me21 12Me21 posted on thread SmileBASIC Discord server. aww why did you delete the posts https://discord.gg/W29QEhT
  44. 12Me21 12Me21 posted on thread Cannon Bullet Rotation The x velocity will be COS(angle)*speed, and y velocity is SIN(angle)*speed. If you're using deg...
  45. 12Me21 12Me21 deleted page REMOVED Reason: ok
  46. 12Me21 12Me21 edited a post on thread Is Gameboy Emulation Possible? SB has more than enough memory to store 1 byte per integer.
  47. 12Me21 12Me21 posted on thread Is Gameboy Emulation Possible? SB had more than enough memory to store 1 byte per integer.
  48. 12Me21 12Me21 posted on thread Nintendo Switch Discussion People were also upset that SB wasn't compatible with PTC. but imagine how much worse SB would...
  49. 12Me21 12Me21 edited a post on thread Nintendo Switch Discussion But... They're basically the exact same thing
  50. 12Me21 12Me21 posted on thread Nintendo Switch Discussion But.:. They're basically the exact same thing

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