? auceps ● SmileBASIC Source User

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auceps

auceps

First Year My account is over 1 year old Website Beginner Programmer I'm just starting out! I'm still trying to grasp the basics. Programming Strength osu! Is Awesome! I love osu! Express Yourself Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs don’t try tat dude it could place you behind the bars…!! even the thought of it can do so It exerts itself so much that when it calms down it simply disintegrates and dies. try my new website soon - just kidding i'm not ever going to complete something lol DISPLAY (0): Sets whether or not the program is displayed - DISPLAY can be specified when the program is running -This command cannot be directly executed in DIRECT mode. DISPLAY 0 'hides program

Submitted Programs (8):

Submitted Resources (5):

  1. auceps auceps replied to a comment on Please, stop. Ok
  2. auceps auceps edited a post on thread Touchscreen Graphic Button Program structure is generally a main loop: WHILE 1 VSYNC 'this synchronizes your loop with t...
  3. auceps auceps posted on thread Touchscreen Graphic Button Program structure is generally a main loop: WHILE 1 VSYNC 'this synchronizes your loop with t...
  4. auceps auceps replied to a comment on BASICTALE version 0.1.0 doesn't work
  5. auceps auceps edited comment on Baldi's BASICs SmileBASIC uses "keys" to distribute programs. To publish or download a program, press the Publ...
  6. auceps auceps replied to a comment on Baldi's BASICs SmileBASIC uses "keys" to distribute programs. To publish or download a program, press the Publ...
  7. auceps auceps edited a post on thread SmileBASIC Magazine Copy of Solid Gunner note that i have the app and hacks (i don't know how to extract the sb code though) both of y...
  8. auceps auceps posted on thread SmileBASIC Magazine Copy of Solid Gunner note that i have the app and hacks (i don't know how to extract the sb code though) both of y...
  9. auceps auceps replied to a comment on Array Resize can you downsize
  10. auceps auceps posted on thread Feature Requests true drm
  11. auceps auceps had their name changed from furret_please (by Yttria)
  12. auceps auceps had their name changed from kenchic (by 12Me21)
  13. auceps auceps commented on Egg Clicker (proof of concept) egg?
  14. auceps auceps posted on thread Nintendo Switch Discussion 1*w*w= w^(2/3)*w^(2/3)*w^(2/3) 2/3 the width of the moon if you build layers
  15. auceps auceps replied to a comment on SmileBASIC store ver 1.0.0 http://smilebasicsource.com/page?pid=1290
  16. auceps auceps posted on thread Nintendo Switch Discussion wouldn't mind 32 bit color
  17. auceps auceps edited page Cool Coding 101: OPTION STRICT suffix, more coming soono
  18. auceps auceps edited comment on Cool Coding 101: OPTION STRICT nooooo not like this EDIT: im upset i thought i had it all together (edit2, thanks, i was tryi...
  19. auceps auceps edited page Cool Coding 101: OPTION STRICT lolol i win
  20. auceps auceps replied to a comment on Cool Coding 101: OPTION STRICT feelsbad
  21. auceps auceps edited comment on Cool Coding 101: OPTION STRICT nooooo not like this EDIT: im upset i thought i had it all together
  22. auceps auceps replied to a comment on Cool Coding 101: OPTION STRICT nooooo not like this
  23. auceps auceps created a new page: Cool Coding 101: OPTION STRICT What does OPTIONSTRICT do? It sets a flag in the SB compiler that requires all variables to be...
  24. auceps auceps replied to a comment on VSYNC versus WAIT now i just need to make it not the second worst
  25. auceps auceps created a new page: VSYNC versus WAIT Hey. Stop. Use VSYNC instead of WAIT 1 for your loop. Here's why. WAIT X • Waits X/60 seconds I...
  26. auceps auceps posted on thread some neat little light thing idk :>
  27. auceps auceps posted on thread 🅱️ode 🅱️ritique 'please dont use 0.00199 DEF NORT(INP[]) DIM RET[LEN(INP)],RES,W,V FILL RET,0.00199 FOR I...
  28. auceps auceps edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age: 15. I guess I joined this site when I was 11. Experience: 5 years, but I have to keep prog...
  29. auceps auceps edited a post on thread Ruebled wanted features and notes if you're moving one way with the dpad or circle pad, you can still shoot another way using th...
  30. auceps auceps posted on thread Ruebled wanted features and notes if you're moving one way with the dpad or circle pad, you can still shoot another way using th...
  31. auceps auceps posted on thread 🅱️ode 🅱️ritique to 🅱️ritique others' 🅱️ode?
  32. auceps auceps edited a post on thread Ruebled wanted features and notes i want directional shooting controlled by the expad
  33. auceps auceps posted on thread Ruebled wanted features and notes i want directional shooting
  34. auceps auceps posted on thread Now intruducing a new OS: S-OS what was s-os going to be like?
  35. auceps auceps edited a post on thread 🅱️ode 🅱️ritique PRlNT "H-hewwo, world! owo" DEF PRlNT S$ VAR O IF MILLISEC>O THEN REPEAT WAIT O+1 'b...
  36. auceps auceps posted on thread 🅱️ode 🅱️ritique PRlNT "H-hewwo, world! owo" DEF PRlNT S$ VAR O IF MILLISEC>O THEN REPEAT WAIT O+1 'b...
  37. auceps auceps edited a post on thread 🅱️ode 🅱️ritique PRlNT "H-hewwo, world~!" DEF PRlNT S$ IF MILLISEC>0 THEN PRINT S$ ELSE FOR I=0 TO LEN...
  38. auceps auceps posted on thread 🅱️ode 🅱️ritique DEF PRlNT S$ FOR I=0 TO LEN(S$)-1 ?S$[I]; NEXT END
  39. auceps auceps posted on thread Circles and For Loops at that point you'd probably just want to use a scaled circle sprite
  40. auceps auceps edited a post on thread Circles and For Loops it uses a special color for the bounding circle which isn't used anywhere else (int form: 8)...
  41. auceps auceps posted on thread Circles and For Loops it uses a special color for the bounding circle which isn't used anywhere else then it fills...
  42. auceps auceps replied to a comment on Sonic The Hedgehog SmileBASIC (Demo) chicken sez good morning
  43. auceps auceps replied to a comment on Sonic The Hedgehog SmileBASIC (Demo) chicken sez go to sleep
  44. auceps auceps posted on thread Add to the reading playlist on youtube both ofyou a re wrong the playlist reads the videos
  45. auceps auceps posted on thread Photoshop Thread
  46. auceps auceps edited a post on thread Add to the reading playlist on youtube please be considerate, i will use this while studying, reading, programming, etc Collaboration...
  47. auceps auceps posted on thread Add to the reading playlist on youtube no one uses awoo so it's fine
  48. auceps auceps replied to a comment on Sonic The Hedgehog SmileBASIC (Demo) homophone
  49. auceps auceps replied to a comment on Sonic The Hedgehog SmileBASIC (Demo) thank you
  50. auceps auceps edited comment on Sonic The Hedgehog SmileBASIC (Demo) instead of drawn animation you should make programmed animation because the square in the middle...

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