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Warrior

Warrior

Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Drawing I like to draw! Hobbies Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs Warrior, 13 C++ • HTML5 • SmileBASIC 2 Years Experience Coding 3 Years Experience Art Current Projects: –C++ Console Roguelike

Submitted Resources (2):

  1. Warrior Warrior edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age: 13 Languages: - SmileBasic - HTML5 - C# - C++ Experience : 2 Years Most experien...
  2. Warrior Warrior posted on thread I need help with BG collision Well for starters you can stop using label loops and labels and instead use while loops and func...
  3. Warrior Warrior replied to a comment on Virtual Buffalo panic patch is the best term , Im going to use that one day lmao
  4. Warrior Warrior replied to a comment on Fluid Cubes Replacing the stand alone 0’s with .’s should help free up a bit too
  5. Warrior Warrior commented on Fluid Cubes Looks like somebody got some inspiration from BeesAndBombs
  6. Warrior Warrior edited comment on VSYNC Page swapping : BUFFER = !BUFFER GPAGE BUFFER, !BUFFER
  7. Warrior Warrior commented on VSYNC Page swapping : BUFFER = !BUFFER GPAGE BUFFER, !BUFFER
  8. Warrior Warrior replied to a comment on Celestrium 0.93 I do give toad a thumbs up for actually having something not meaningless to say even if it’s aga...
  9. Warrior Warrior replied to a comment on Celestrium 0.93 195 comments that mostly clutter the page
  10. Warrior Warrior replied to a comment on Celestrium v.94 I had no idea I was copying you, honestly! Sorry, I guess? It wasn’t intential at all. But I “ba...
  11. Warrior Warrior created a new page: Celestrium v.94 Celestrium Celestrium is a Survival and Adventure sandbox game where you collect resources and...
  12. Warrior Warrior replied to a comment on Celestrium 0.93 Holden, let me just create a new page for the game lol because it’ll be a far better spot for r...
  13. Warrior Warrior edited comment on Celestrium 0.93 Oh! I guess I forgot to mention that .94 is coming sometime soon-ish after the screenshot update...
  14. Warrior Warrior replied to a comment on Celestrium 0.93 Oh! I guess I forgot to mention that .94 is coming sometime soon-ish after the screenshot update...
  15. Warrior Warrior replied to a comment on AfterWar (In testing currently) You’ll find it eventually
  16. Warrior Warrior commented on AfterWar (In testing currently) Spaceturtlese
  17. Warrior Warrior replied to a comment on Baldi's BASICs I tried the mobile bootleg, it wasn’t amazing. :P
  18. Warrior Warrior replied to a comment on Baldi's BASICs I know neither did i ;-;
  19. Warrior Warrior commented on Baldi's BASICs Key no longer works?
  20. Warrior Warrior replied to a comment on Dashgame_ver3 This also includes mass deleteing and/or editing of posts on the same page.
  21. Warrior Warrior replied to a comment on Celestrium 0.93 No it’s ok, i can do it myself. I find it kind of relaxing.A lot of the code will be restructure...
  22. Warrior Warrior replied to a comment on Celestrium 0.93 I suppose i also have to freedom to work on it, since i’m also listed as dev. The problem is tho...
  23. Warrior Warrior commented on Celestrium 0.93 So is this dead or...?
  24. Warrior Warrior posted on thread Dedicated Machine to run SmileBASIC? You could have talked about something else.
  25. Warrior Warrior posted on thread Array Size Integer arrays only hold numbers like 0,1,2,3,4 and 5 and nothing in between. Regular arrays h...
  26. Warrior Warrior edited a post on thread Array Size It is a lot lower if you use regular arrays. Be sure to remember the % at the end of the array...
  27. Warrior Warrior posted on thread Array Size It is a lot lower if you use regular arrays. Be sure to remember the % at the end of the array...
  28. Warrior Warrior posted on thread Array Size With an integer array it’s like 2000x2000ARRAY%[2000,2000] It won’t work because it’s too big bu...
  29. Warrior Warrior commented on SIM.3D Im not sure if this has to came to anybody's attention but, do notice how Spooky Maze uses Textu...
  30. Warrior Warrior edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? 13 SmileBasic ProcessingJS HTML CSS JavaScript C# C++
  31. Warrior Warrior edited a post on thread Read this... Cool For Work Just look up CFW.
  32. Warrior Warrior posted on thread Read this... Cool Fow Work Just look up CFW.
  33. Warrior Warrior replied to a comment on Fast SHA-256 I like how Chrome thinks it’s all in Danish.
  34. Warrior Warrior posted on thread Def codes for making codes Its not that hard to just use correct syntax. ?ARRAY[ELEMENT,ELEMENT]
  35. Warrior Warrior posted on thread Def codes for making codes ...What’s the point? Can’t you just do ? ARRAY[ELEMENT]
  36. Warrior Warrior replied to a comment on Adventure Let’s call it cool quest because i’m equally uncreative
  37. Warrior Warrior posted on thread What is your current project? Currently i’m working on my personal site. I’ll link it on my page when i’m done with it. SmileB...
  38. Warrior Warrior posted on thread What is your current project? 2000% better than that? Than what? I dont have high hopes considering "TheOdds1Out"s adventure...
  39. Warrior Warrior replied to a comment on SmileBot I have an arduino but i don’t know really what do with it, i have a couple LEDs, a bread board i...
  40. Warrior Warrior replied to a comment on Food Splatterhouse [BIG] (BETA) “you do realize the c-stick is smaller than the normal stick, right?” Toad. Im very certain anyo...
  41. Warrior Warrior replied to a comment on SmileBASIC Obfuscator The thing Nathaniel did?
  42. Warrior Warrior posted on thread Using SCROLL for a textgame. I haven't downloaded your game yet, but you can use GPUTCHR which allows you to to place text an...
  43. Warrior Warrior edited comment on SmileBASIC Obfuscator ”Hmm, what would be the best way for people to look at my stuff and say “Hey, what the hell is t...
  44. Warrior Warrior commented on SmileBASIC Obfuscator ”Hmm, what would be the best way for people to look at my stuff and say “Hey, what the hell is t...
  45. Warrior Warrior commented on Realistic Raytracer https://youtu.be/ghOnicrDT6Q
  46. Warrior Warrior replied to a comment on SIM.3D Well right now the closest thing we can get to textures is coloring polygons on a shape, and goo...
  47. Warrior Warrior created a new thread: Diamond-Square Algorithm Troubles. I’m working on a Diamond Square algorithm implementation in sb, and the program I made should us...
  48. Warrior Warrior commented on SIM.3D I wonder if you could UV map textures to tris in a performant manner, or at least raytrace an im...
  49. Warrior Warrior replied to a comment on New Syntax Highlighter Great minds think alike
  50. Warrior Warrior posted on thread do you want a site similar to "Miiverse"? (at 20 yes, I create it) Miiverse was terrible just look why it did end, many videos of sad innapropreate posts from ther...

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