? AnswerXOX ● SmileBASIC Source User

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AnswerXOX

AnswerXOX

Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Great Page Hidden Achievements Pokemon Is Awesome! I love Pokemon! Express Yourself Great Page Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs oh ok

Submitted Programs (6):

Submitted Resources (2):

  1. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Okay, I know it's been a while -- but I've been planning out a story for about a year and a half...
  2. AnswerXOX AnswerXOX posted on thread programing contest fall 2017 that sounds gay
  3. AnswerXOX AnswerXOX replied to a comment on [WIP, still writing at this moment]How to program in SmileBASIC; Part 1: Getting ready kek, maybe I should make it better now
  4. AnswerXOX AnswerXOX posted on thread Announcing SmileCraft resource pages are underused
  5. AnswerXOX AnswerXOX posted on thread (ONLY COME HERE TO HELP!) announcing smilecraft(second thread) it's hip to fuck bees
  6. AnswerXOX AnswerXOX posted on thread random production i didnt say id be a producer
  7. AnswerXOX AnswerXOX posted on thread random production can i be team burrito
  8. AnswerXOX AnswerXOX edited comment on MLG SHOOTER VER2 Galactica -- don't you mean Galaga...?
  9. AnswerXOX AnswerXOX commented on MLG SHOOTER VER2 Galacta -- don't you mean Galaga...?
  10. AnswerXOX AnswerXOX replied to a comment on Kork demo 1 pffftttt, it uses the most advanced graphics with 4D capabilities -- IT IS EPIC
  11. AnswerXOX AnswerXOX replied to a comment on Drawing Ellipses on SmileBASIC can you do a benchmark perhaps and compare it using MILLISEC? I lost my SD card therefore my acc...
  12. AnswerXOX AnswerXOX posted on thread Photoshop Thread the sad part is that inspect element exists
  13. AnswerXOX AnswerXOX replied to a comment on Into The Sky 【WIP】 Also, it isn't necessary to initialize BGX or BGY in this case unless it is with VAR; then again...
  14. AnswerXOX AnswerXOX replied to a comment on Into The Sky 【WIP】 I feel like BGANIM would be more practical in this case
  15. AnswerXOX AnswerXOX replied to a comment on Dorito shoter Italien
  16. AnswerXOX AnswerXOX commented on Jewel Version 0.1.7.5 I'm thinking of rebooting this actually, I need something to occupy myself with - and I think I'...
  17. AnswerXOX AnswerXOX commented on Lowerdash Beta I feel like this hasn't been getting the attention it deserves in comparison to N# on the front...
  18. AnswerXOX AnswerXOX replied to a comment on Jewel Version 0.1.7.5 I have discontinued it basically
  19. AnswerXOX AnswerXOX commented on N# Compiler v1.8 PFFFFFTTTT
  20. AnswerXOX AnswerXOX edited comment on N# Compiler v1.8 I feel as though you should really consider this when making the *I'll just just call them* quic...
  21. AnswerXOX AnswerXOX commented on N# Compiler v1.8 I feel as though you should really consider this when making the *I'll just just call them* quic...
  22. AnswerXOX AnswerXOX commented on a game about anime Wait, since when does Lumage have SmileBASIC :? I thought he was just the guy in the background...
  23. AnswerXOX AnswerXOX posted on thread Nintendo Switch Discussion I doubt that tastes worse than mussels IMO...
  24. AnswerXOX AnswerXOX posted on thread Unnecessary polls go here! That's where it spawned from for me actually, but then I was so confused at that pointment aft...
  25. AnswerXOX AnswerXOX posted on thread Unnecessary polls go here! I'm confused by everything now......
  26. AnswerXOX AnswerXOX posted on thread Ultra Short April Fool's 2017 Programming Contest Can I use languages that compile to SmileBASIC, such as N# or Lowerdash?
  27. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer That, and both Skyrim and Undertale(VERY SLIGHTLY, I mean, it inspired me lol)
  28. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Yes, I know, it clearly states it's a prototype AND a pre-release
  29. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer https://www.appgamekit.com/ Here it is
  30. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer https://github.com/AnswerXOX/Sky-Story/releases/tag/protoBuild3.1 I am beginning to make this...
  31. AnswerXOX AnswerXOX replied to a comment on N# Compiler v1.8 Well, think of it like Python, it kinds of depends on using exact spacing in between blocks L...
  32. AnswerXOX AnswerXOX commented on Fake Brick Why... does... this... exist...
  33. AnswerXOX AnswerXOX replied to a comment on Drawing Ellipses on SmileBASIC omfg, that's amazing
  34. AnswerXOX AnswerXOX replied to a comment on Drawing Ellipses on SmileBASIC True, this is just something I made It's not exactly perfect
  35. AnswerXOX AnswerXOX edited page Drawing Eclipses on SmileBASIC DEF ELLIPSE X,Y,SX,SY VAR R,I,R2 FOR I=0TO 360:R2=R R=RAD(I) GLINE X+SX*COS(R),Y+SY*SIN(R)...
  36. AnswerXOX AnswerXOX created a new page: Drawing Eclipses on SmileBASIC DEF ECLIPSE X,Y,SX,SY VAR R,I,R2 FOR I=0TO 360:R2=R R=RAD(I) GLINE X+SX*COS(R),Y+SY*SIN(R)...
  37. AnswerXOX AnswerXOX posted on thread Photoshop Thread the resolution needs to be 420 times bigger
  38. AnswerXOX AnswerXOX posted on thread HOWTO: Basic drawing window layers What I don't understand is what this is for exactly. I could maybe help you out with this since...
  39. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Update on Mapper[The Map Editor] Mapper will save in a text file format since BGLOAD and BGSAVE...
  40. AnswerXOX AnswerXOX commented on WORM.BAT >joke Killing people's files isn't funny ;-;
  41. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer This is a programming question and belongs to a different forum, don't try to just ask on the...
  42. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Well, the collision doesn't work quite how you think, it's just real time BGCHK()
  43. AnswerXOX AnswerXOX replied to a comment on Jewel Version 0.1.7.5 Nothing, just this version is really really horrible compared to my newest version :)
  44. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Well, this background collision is very bare bones at the moment, I am working on making the...
  45. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Yes, the fact that this isn't really a sandbox game is a big factor of that. It'd be nice to h...
  46. AnswerXOX AnswerXOX posted on thread About local play... While we're making pointless polls
  47. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Right now, I'm making a map editor; the mapping system is going to be a little interesting how i...
  48. AnswerXOX AnswerXOX edited a post on thread I'm Making an Open World Platformer Oh my god, I know what's happening, it's trying to save a non existent file(with the grp heade...
  49. AnswerXOX AnswerXOX posted on thread I'm Making an Open World Platformer Please, this is something I would strongly desire as I have almost no knowledge of AI and such
  50. AnswerXOX AnswerXOX posted on thread Potential for SmileNet, a smilebasic based net service. (using sound analysis) I was thinking of doing this, but I am shit at networking, nice to see someone taking this up(oh...

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