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All Submissions for SmileBASIC

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  1. ERROR! Particles/rain/cloud effects demo By: SwanBot S3T4NKKE A small engine for generating effects such as Rain, particles and clouds
  2. ERROR! How to use Random's Big Dumb Library: Game Engine 2 By: randomous How to use the Game Engine advanced functionality in Random's Big Dumb Library
  3. ERROR! Conway's Game Of Life - 3DS Edition By: Minxrod QR2PS3SD It's the Game of Life, on 3DS! Beware of... LAG!
  4. ERROR! atmOS By: atm959 433J5XA3 atmOS is a neat OS that people should try out! It has the ability to be programmed for! Very neat!
  5. ERROR! Simple RPG Fighter By: UltraPhoenix4 QDAP3E4D A simple RPG for your lazy needs
  6. ERROR! Cookie Clicker SB Prototype By: Guzzler 43NXC3HV I tried making Cookie Clicker... It turned out alright. What did not turn out is how much the...
  7. ERROR! Multiplayer Chat By: 12Me21 N3K42XXD Local multiplayer chat. Uses a custom INPUT replacement function (99% identical to LINPUT), so t...
  8. ERROR! 4 Line BG Collision Tutorial (No Vsync) By: MochaProbably I am aware that Randomousecrap recently did an extensive tutorial on this topic, and i have not...
  9. ERROR! Blow Balloon By: SamKitsune Q3K3Q4D6 The title says it all! Just blow the mic and watch the balloon grows! I have made a mic-contro...
  10. ERROR! Showing sprite hitboxes By: Perska An easy method to draw sprite hitboxes.
  11. ERROR! RGEN By: JohnCorby 73ANN3KP I might actually update this or improve it somehow. I don't know exactly how, but it's a possibi...
  12. ERROR! Timing Sources By: snail_ Ways of keeping track of time in SB.
  13. ERROR! Drawing Filled Circles By: AnswerXOX A function that draws a filled circle with a selectable color. Source code: DEF FCIRCLE X,Y,R,L...
  14. ERROR! Grayscale By: NateDogg1232 CE3NV3DJ This is my entry into to color programming contest, but it's more of an absence of color. This...
  15. ERROR! ASCII Art \ Mazefated (RPG) [Alpha build] By: SP_Sour CK28E54M Combo package of a text art program and a small maze RPG.
  16. ERROR! Random Numbers By: 12Me21 RND( [ channel , ] range ) - Returns a random integer from 0 to range-1 - range: Integer. Number...
  17. ERROR! Enemy Movement Done Right By: Guzzler Enemy movement with trig
  18. ERROR! Logical XOR By: 12Me21 !A!=!B
  19. ERROR! Fireworks By: Krondelo 5B3E5N4E Yay! Welcome to 'FireWorks', my first full game! It's a simple arcade style game, I think it's b...
  20. ERROR! Local/Global Variables By: 12Me21 You might have had this problem before: FOR I=0 TO 3 TEST NEXT DEF TEST FOR I=0 TO 7 PRINT...
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