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All Submissions for SmileBASIC

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  1. ERROR! Simple Multiplayer Demos By: TheV360 5X5QV3NJ A few demos to test multiplayer.
  2. ERROR! SORT speed test results By: 12Me21 Length,empty,random,ascending,descending 1000,0,1,0,0 2000,1,1,0,1 3000,0,1,1,1 4000,1,1,1,1 500...
  3. ERROR! Getting MML DATA By: 12Me21 MML DATA is usually formatted like: @SONG_NAME DATA "ABCDEFG" DATA "more MML" DATA "etc." DATA 0...
  4. ERROR! Fifteen Puzzle By: Undubbed 43N3K3ED Just a regular game of 15 tile puzzle where you must place the tiles in numerical order.
  5. ERROR! Bigger maps on SBMAP By: SwanBot KX8E48M A helpful modded SBMAP to make larger maps
  6. ERROR! VS​YNC By: 12Me21 VSYNC [ frames ] VSYNC n will pause the program until n frames (screen updates, which happen 60...
  7. ERROR! Sudoku Savant By: Mr_Mo 5K33XE8X SUDOKU_SAVANT is a program that automatically solves the popular type of puzzle called sudoku....
  8. ERROR! Flicker-less graphics without VSYNC/WAIT By: 12Me21 Using GPAGE
  9. ERROR! Ways To Use Lowerdash By: kldck_hul A short guide showing the different ways you can use Lowerdash in your project.
  10. ERROR! LISP Interpreter By: excel Q3KEK46D A (barely functional) LISP-1 interpreter for SmileBASIC. This is the final version using D. Mene...
  11. ERROR! Dice Simulator By: Guzzler QRXP2E33 A dice simulator!
  12. ERROR! Alternate uses for (R)SORT By: 12Me21 If you pass multiple arrays to SORT, it will sort the first array, then sort the others in the s...
  13. ERROR! Saving and Loading String Arrays By: 12Me21 You can't easily save string arrays into a DAT file, but here's a way to convert a string array...
  14. ERROR! OPTION commands By: TheV360 What are OPTIONs? Read this guide to find out!
  15. ERROR! ASTER (ASTEROGUE) By: Giant_Gamer NRYDJ3WD ASTEROGUE is a game where you pilot a yellow spaceship, to combat the UFO invasion. You are pr...
  16. ERROR! ANTI-VIRUS By: EpicMario71 VK38N3QM Is a Anti-virus for nintendo
  17. ERROR! Simple TOUCH Sprite Collision Tutorial By: MochaProbably What? In this tutorial we will be creating a multi-functional TOUCH based sprite collision sys...
  18. ERROR! Map Editor By: 12Me21 The default map editor is pretty OK, besides the fact that you can't have layers that aren't 64x...
  19. ERROR! VSYNC and WAIT By: HTV04 Contrary to popular belief, VSYNC and WAIT do not have the same functions in SmileBASIC. This is...
  20. ERROR! NSF Player By: sue_qwerty R17XW344 Play the .NSF(NSF1) files. It supports files up to about 256KB. Supports extra sound chips (VRC6...
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