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Rushing Blade Control Mechanic

Submitted
Updated
Author
JacboyX
Public Key
CJDNF3D4
Min. Compat.
All
Rating
4 votes
Description A test program that explains the automatic movement and dash controls. Still trying to figure out the jumping. Instructions Controls Left/Right: Change Direction "X" Button: Dash
Categories
Keywords
20 Comment(s) JacboyX JacboyX Thanks for the help and the comments you guys. I guess now it would be a good time to tell you how this game is played out. It's a Mega Man style game with a simple control concept. In this game the character moves automatically as you saw in the program. So you use the Left and Right directions to change the direction of the character, A and B to jump, X and Y for the dash/attack, and you can use the L and R buttons to change Dash Arts, which of course is gained by defeating the bosses of course. And there are health extensions and upgrades for the armor. I'll post a pic of the controls. JacboyX JacboyX The controls are in the thumbnail images above. JacboyX JacboyX One thing I forgot to mention, you can do Megaman X Dash Jumps in the game as well.. raimondz raimondz First Week Joined in the very first week of SmileBASIC Source Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Hi JacboyX, I like a lot the sprites and UI elements. In fact, I started a project in lowerdash to help you a bit with the implementation of sprites, animations and platform mechanics. Key: [QKYDE4QD] PS: Some mechanics like jumping or collision with background are on the file _EUTiL. PS2: I moved some elements to a new graphic file to store elements of the UI. Also removed some texts since you can generate them using GPUTCHR, PRINT or an external library like KNJLIB or SFNT. MasterR3C0RD MasterR3C0RD osu! Is Awesome! I love osu! Express Yourself Helper Received for being very helpful around SmileBASIC Source Achievements Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Where's PS3 and PS4? mia mia Day Person I like the warm sunshine and wake up early! Express Yourself Banana For Scale Hidden Easter Eggs Night Person I like the quiet night and sleep late. Express Yourself lol raimondz raimondz First Week Joined in the very first week of SmileBASIC Source Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself @MastR3C0RD On PSN. JacboyX JacboyX Cool program. Now the front BG layer (Layer 3) Has all the walls and platforms and such. Can you make some sort of text data program to where it can contain data of walls, platforms, hazards, etc.? raimondz raimondz First Week Joined in the very first week of SmileBASIC Source Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Yes, but it will take some time to make something useful. I already did that on Factory RPG and on this game [X3D4VWQE] but I haven't make a modular map engine yet. (The one used in those games is bind to the entities of the game.) mia mia Day Person I like the warm sunshine and wake up early! Express Yourself Banana For Scale Hidden Easter Eggs Night Person I like the quiet night and sleep late. Express Yourself I like the sprites!! Nice work! JacboyX JacboyX Thanks. mia mia Day Person I like the warm sunshine and wake up early! Express Yourself Banana For Scale Hidden Easter Eggs Night Person I like the quiet night and sleep late. Express Yourself You're welcome. JacboyX JacboyX I seriously would like to know how to do the jump mechanic without screwing up the whole program, and without using the "@" symbol. Picy3 Picy3 Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Disguised Hidden Website Night Person I like the quiet night and sleep late. Express Yourself I will try to make a test jump but no promises random_guy random_guy Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Night Person I like the quiet night and sleep late. Express Yourself you can maybe use the command def but after the lines if code you want to define, you need an end. in front of def you need a definition name. this def end thing is so you can do exactly that without the @ symbol. eg: 'def to define what jump is def jump dec y,10 spofs 0,x,y end 'main loop while death==0 spset 0,0 spofs 0,x,y stick out sx,sy x=x+sx¤2 if button(0)==16 then jump wait 1 wend die 'death def die 'whatever death code end JacboyX JacboyX Is it possible to use def for the controls as well? random_guy random_guy Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Night Person I like the quiet night and sleep late. Express Yourself idk. maybe, the best way to learn is to test. JacboyX JacboyX Cool. Well if I ever run into trouble, I know who to call. random_guy random_guy Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Night Person I like the quiet night and sleep late. Express Yourself well, im not that good, im still stuck on sprite to bg collision. ive looked all over sbs for it and still dont understand. random_guy random_guy Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Night Person I like the quiet night and sleep late. Express Yourself sbs broke for me idk why.