DescriptionI didn't test it, but it should work O.K on the O3DS.
This was supposed to be my entry for that one programming contest wayyy back, for "flight." I meant to upload it, but it wasn't until recently I acquired the internet to do so (and after a couple months, I completely forgot about it.)
Yeah, enjoy this unpolished little physics demo I guess. You'll probably fly around for a little bit, lose the pre-programmed cloudscape area, and never touch it again. But hey, isn't that what we do with most of these programs anyway?
I meant to expand this into a full-fledged game of some sort. Something along the lines of a dog fight arena. But the code is so old and sloppy, I'd rather not—
The most you can do is fly around, push the clouds around in your wake, and make a contrail. InstructionsUse the dpad to move around and all that. If you lose the cloud area, you'll have to restart. There's no telling what kinds of velocities your little triangular aircraft picked up without a reference frame, so it's unlikely you'll find them again.