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Math Defense

Submitted
Updated
Author
Nathaniel
Public Key
REMOVED
Min. Compat.
All
Version
1.1
Rating
11 votes
Description A strategy game that has you defend your base from enemy attackers. Every move a unit makes increases its strength so you have to defeat them before they overpower you. Instructions - Controls - D-pad: Move selection cursor A: Select B: Deselect Y: Skip turn Touch screen: All of the above - Gameplay - To command a unit, first select the unit. Then select one of the desired desired commands. Selecting the “Skip Turn” icon skips a turn with no penalty. - Rules - All moving units receive one power every turn. The standing unit on the base cell receives one power every turn. All other standing units will lose one power every turn. When the base is empty, a new standing unit will be created over the base. If you command a unit to move, it will not stop until it’s commanded to stop, it hits a wall, or it collides with another friendly unit. If there are any enemy units on the base after a turn, the game ends. - Tips and Tricks - Having many units can increase your chances of surviving, But having too many is hard to maintain. Notes - Updates - Version 1.1 Added stop control Button inputs Minor graphics upgrade Improved help screen
Categories
Keywords
  • Strategy
  • Survival
  • Math
15 Comment(s) HTV04 HTV04 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website I was going to download this a while back, but this was removed before I could. I really wanted to try this game out. Could you repost it, or put it in another “Old Games” compilation? Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! I might be a bit but sure. auceps auceps OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! Note to self: Nathaniel might be a bit snail_ snail_ QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Helper Received for being very helpful around SmileBASIC Source Achievements Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Not sure if you're joking or something but "I'll be a bit" means "It'll take me a little while." Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! I'm thinking of adding a lot of my unreleased games and programs to my "old games" page so it'll probably take me a while to compile all of them. Also, homework. IAmRalsei IAmRalsei Forum Leader Hidden Achievements First Year My account is over 1 year old Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength R.I.P. this good game Yttria Yttria Head Admin If you mess with your keys it just makes them harder to parse if someone makes a scraper or something. Better to just make a sitewide style, I think. auceps auceps OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! A good scraper checks to see if the string is actually a key, and sorts those which are questionable into a different place for a human to parse. Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! Updates complete! auceps auceps OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! There is only one thing wrong with this game: The controls. You should have added a control system that utilizes the buttons. Other than that, it is a very difficult game! It's fun, though. Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! I'll see if I can implement that by the end of today. Sam Sam Amazing Page Hidden Achievements Great Page Hidden Achievements Good Page Hidden Achievements You made this in only two days? It looks really good... Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! Thanks! I started this project on Monday, so it actually took me three days. But I still finished a lot faster than I expected. Do you have any suggestions on what I should add/ change? snail_ snail_ QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Helper Received for being very helpful around SmileBASIC Source Achievements Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements There should be a way to command units to stop moving. I think it would add more strategy, but if there's some reason you DIDN'T allow this, I'd like to know. Nathaniel Nathaniel OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! Great idea! I'll work on it as soon as I can.