DescriptionGenerally, I'm hoping to have a sidescroller that has satisfying archery, along with platforming that feels great. I'm not entirely sure how to accomplish the latter though. Any suggestions would be appreciated.
Comes with a jumpy program and a map editor.
Not sure what I wanna add next.InstructionsMain PRG:
A to jump.
Hold R to run
And L will allow you to cling-slide on grey tiles.
Down will let you duck, pressing down and A will let you drop through the wood looking blocks.
Press and hold into the direction of a wall mid-air to wall jump.
D-Pad to move
L+Up or down on D-pad to change tile type.
And X to Save or Delete map.
Press Y to change to (WIP) object mode.
Currently only able to place start point of player.NotesV.0.6
-Removed some leftover debugging code
-Improved terrain collision. (Will now accurate place player when moving at high speeds.
-Made the character 2 tiles tall
--Now moves slower when crawling
To-Do (In no order):
-Sliding (Holding down when moving should make the player slide.)