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Autz's 'Mode 7' implementation

Submitted
Updated
Author
Autz64
Public Key
REMOVED
Min. Compat.
All
Rating
3 votes
Description Updated version of my initial implementation. Now has controls and some improvements. Changelog: 1.1 Improved code, now can support dynamic changes on certain parameters to improve either speed or quality. 1.0 Initial Release. Instructions Download and execute the program.
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6 Comment(s) ElzoBro ElzoBro First Day Joined on the very first day of SmileBASIC Source Website Video Games I like to play video games! Hobbies Drawing I like to draw! Hobbies Wow this looks super cool! CoinzReturns CoinzReturns Can you make a 2d geometrical textured plane with heightmap or something that looks like Final Fantasy Tactics advanced' system? that'd be neat.. i'd like the 3d rotation in real time with it.. I don't know if SB can support it but if you know enough it'd be neat to see it on 3ds! snail_ snail_ Helper Received for being very helpful around SmileBASIC Source Achievements Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength First Day Joined on the very first day of SmileBASIC Source Website I just got an idea for drawing a voxel map by casting rays out from the center of the screen and into the 3D voxel map, but it definitely wouldn't be fast enough for realtime unless you made it lowres. Autz64 Autz64 Touhou Project Is Awesome! I love Touhou Project! Express Yourself Avatar Taboo I didn't change my avatar for 180 days Website Deep Sleep Hidden Website It is possible, but we have to see if it runs at playable speed. Autz64 Autz64 Touhou Project Is Awesome! I love Touhou Project! Express Yourself Avatar Taboo I didn't change my avatar for 180 days Website Deep Sleep Hidden Website I found the FF Tactics Advance heightmaps and they're manually drawed. No special math needed (aside from character grid movement): http://www.spriters-resource.com/game_boy_advance/fftacticsadv/sheet/10403/ Maybe with a editing program like SmileTool we can draw the map and the heights we need, then it creates a GRP file and we just have to load the grid and display it on screen. And about the 3D thing, could be possible, but assigning textures to it would be very slow. I'm still reading about polygon rendering. chicken chicken OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! Second Year My account is over 2 years old Website Good Page Hidden Achievements ooooooh looks interesting