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How can I make a custom sprite larger than 16 X 16 pixels?

Root / Programming Questions / [.]

DavidWoodSuperGuyCreated:
I made some custom spites for a video game that I'm really exited about making, But some of the sprites are larger than 16 by 16 pixels. I didn't think this would be a problem until I looked at the sprite definitions and saw that my player sprite,(which is a man) was broken in two, his top half and his bottom half. In the already made sprite sheets there are sprites clearly bigger than 16 X 16 pixels,(the smilebasic logo sprite for example) so how can I do it with custom sprites? Is it even possible? Thanks in advance.

You can create sprites with any size/location using SPSET id,x,y,width,height

Thanks SO much! I'm just thinking to myself " how does smileboom expect me to figure this stuff out?" oh well.

You can create sprites with any size/location using SPSET id,x,y,width,height
Or you can use SPDEF in much the same way.

Thanks SO much! I'm just thinking to myself " how does smileboom expect me to figure this stuff out?" oh well.
Well, they do give you REALLY useful in-app manual. (the [?] button)