#1✎ 1JoltsidePokemon Is Awesome!I love Pokemon!Express YourselfBeginner ProgrammerI'm just starting out! I'm still trying to grasp the basics.Programming StrengthVideo GamesI like to play video games!HobbiesSo I been wanting to create a game like dead by daylight or something like that a horror survive multiplayer game where someone plays a monster and 3 other people try to escape but I don't know where to start or how to start.
#2✎ 302spaceturtlesVideo GamesI like to play video games!HobbiesAvatar BlockI didn't change my avatar for 30 days.WebsiteIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming Strength1. learn how to use sb.
2. learn how games in general work (variable declaration, the main loop, input handling, etc.).
3. plan out how you'll make your game (if you're basing it off another, learn how it works and see how you can make some mechanics match).
4. put all your plans into a code form and be sure to organize (and document if you want) all the mechanics, sections, etc. if it's a large game.
5. hopefully after you've put enough effort into it and it's worth playing go ahead and upload it to sb's server and share the key! There's other ways to share your program such as cfw or petit modem but you can look into that.
#3✎ 33PlancakeIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthVideo GamesI like to play video games!HobbiesReadingI like to read books!HobbiesI think it would be better to make a single-player game first, making a multiplayer game is a bit hard, even more so when you don't have another 3DS to test it with.
#4✎ 419kenchicAvatar TabooI didn't change my avatar for 180 daysWebsiteThird YearMy account is over 3 years oldWebsiteosu! Is Awesome!I love osu!Express YourselfStart small! Trying to make big things in the beginning without a proper foundation makes it very hard to stick to it, and the final product will be low-quality.
I'd say stick to spaceturtle's plan, but add a few simple (not just in mechanics or gameplay, but code itself) games that you can make in there. Or a lot, if you're an overacheiver.