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SMILE tool nit-picking

Root / General / [.]

randoCreated:
The smile tool, though created by Smileboom, has some flaws and strange stuff. For instance, in the map editor above the tile selector, there's a hexadecimal number representing the tile selected. It only goes up to
&H03FF
and yet still contains a fourth digit. I found this weird and haven't come up with and explanation yet. Post other problems/weird stuff here.

Idk very much about hexadecimal but Iā€™m pretty sure the highest digit is supposed to represent its sign..? (Positive/negative)

Idk very much about hexadecimal but Iā€™m pretty sure the highest digit is supposed to represent its sign..? (Positive/negative)
With 4 digits you only get up to 65535 (&hFFFF).

Idk very much about hexadecimal but Iā€™m pretty sure the highest digit is supposed to represent its sign..? (Positive/negative)
With 4 digits you only get up to 65535 (&hFFFF).
The 8x8 tile mode has 65536 tiles, but I'm not sure if the editor supports different tile sizes yet

Idk very much about hexadecimal but Iā€™m pretty sure the highest digit is supposed to represent its sign..? (Positive/negative)
With 4 digits you only get up to 65535 (&hFFFF).
The 8x8 tile mode has 65536 tiles, but I'm not sure if the editor supports different tile sizes yet
Nope it doesn't