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Nintendo Switch Discussion

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  • #161 ✎ 208 spaceturtles Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength It would be pretty cool if this version of sb supported nested folders. I'm guessing how the switch would support 3ds mode involves using a tv/monitor as the top screen while the switch itself is the touchscreen. Posted Edited by spaceturtles
  • #162 ✎ 189 Perska Summer 2016 Contest Winner I won the SmileBASICSource Summer 2016 Contest! Programming Contest Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength RNG Hidden Easter Eggs
    I'm guessing how the switch supports 3ds mode involves using a tv/monitor as the top screen while the switch itself is the touchscreen.
    Except not really, as: The Switch doesn't support multiple displays. You either use the Switch docked and view the game from the TV, or undocked and view from the console itself. It's not like the Wii U, which has two separate screens. It's most likely going to work by showing both screens on the Switch.
    Posted
  • #163 ✎ 208 spaceturtles Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength
    It's most likely going to work by showing both screens on the Switch.
    Well that's a relief. It seems a little odd though that Nintendo might not use two screens instead.
    Posted
  • #164 ✎ 836 Lumage Head Admin any suspicion of "3DS mode" should be regarded as speculation on potential backward compatibility at this point. The comment I made earlier about "3DS screen mode" was a misinterpretation of the vertical screen layouts in the gallery menu views. Posted
  • #165 ✎ 122 amihart
    It would be pretty cool if this version of sb supported nested folders. I'm guessing how the switch would support 3ds mode involves using a tv/monitor as the top screen while the switch itself is the touchscreen.
    It's possible. The Pasocom Mini supports nested folders.
    Posted
  • #166 ✎ 1479 12Me21 Admin Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website
    ... Edit: It's interesting, of course, but they're obviously just placeholders. Also: empty slots for more icons, what looks like a 'next page' type button, and a cursor. It could simply be a mistake from making the mockup, but... you'd think using the joycons wouldn't include the appearance of a cursor. One of the photos from the famitsu page also showed a keyboard and a mouse being used in their (probably fake) Switch setup, which I thought was interesting.
    I'm guessing that the cursor is there to let you use the menu with just the joy-cons. Since with the switch, you're not guaranteed to have access to the touch screen at all times.
    Posted
  • #167 ✎ 836 Lumage Head Admin
    I'm guessing that the cursor is there to let you use the menu with just the joy-cons. Since with the switch, you're not guaranteed to have access to the touch screen at all times.
    I do not want to believe that the menu is not navigable with only directional input and selection. Though, now that I think about it, SmileBASIC 3's main screen was bad that way too, with some limited access provided by A/B/Y or something. Hm.
    Posted
  • #168 ✎ 836 Lumage Head Admin http://smilebasic.com/petc4/ https://www.famitsu.com/news/201805/24157774.html Planned release: Fall 2018 (JP) Pronunciation: Puchikon [Four] SmileBASIC (resolves a twitter debate over four/yon) acceleration/gyro sensor, HD vibration, "motion IR camera" XSCREEN maybe takes width and height arguments if the program shown is assumed to be valid (refer http://smilebasic.com/pcmini/BasicRefDISP.html) project viewer separates by tabs "local," "samples," and "published works" Speculation arena: Cursor seems intentional, regardless of screens being 'under development.' Check out the dates on http://smilebasic.com/petc4/img/petc4_tate_1.png The first three are probably last edits from a 3.X version or BIG or something, but GAME4SHOOTER is a December 2017 stamp Posted Edited by Lumage
  • #169 ✎ 89 niconii Video Games I like to play video games! Hobbies Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Drawing I like to draw! Hobbies I'm curious what the aspect ratio parameter is for, whether it's actually a Petitcom 4 program or just some Pasocom Mini program they put up as an example. Does it just stretch the screen to that aspect ratio? Posted
  • #170 ✎ 1479 12Me21 Admin Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website the highlighter colors in that screenshot are different than the default colors (at least on SB 3DS). I wonder if they're going to change the default colors (I just hope they pick something different for strings, so that they don't look exactly like functions) Posted Edited by 12Me21
  • #171 ✎ 89 niconii Video Games I like to play video games! Hobbies Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Drawing I like to draw! Hobbies Some scans have appeared, though unfortunately they're missing the interview at the bottom: https://twitter.com/bk2128/status/999321324219645952 Still, I've transcribed what's in the scans here. There's not much new information because the article mostly just explains what SmileBASIC is, rather than what's new about this particular version, but there's a few noteworthy things:
    1. The file browser screenshot shows folders called IMAGE and SOUND inside what looks like the SYS folder, which seems to suggest nested folders are possible.
    2. A "support function" is mentioned that's designed to help beginners learn programming little by little. I think it might be referring to something along the lines of the Miiverse community, but I'm not sure.
    3. The screenshot with an editor and help box has very small editor text, with about 85 lines on-screen, consistent with a 720p resolution using 8x8 text. In other words, this is probably WIDTH 8 text and the other editor screenshots are WIDTH 16 text. OSP and QSP contests aren't gonna be quite as impressive on this thing...
    4. The WIDTH 16 editor screenshots use the same 8x8 font but upscaled, unlike Petitcom BIG which had a 16x16 font. Strangely enough, though, the help box does seem to use BIG's font.
    5. In general, the help box is too small and blurry for me to read in these scans, but there's mention of "mouse and tablet input", so the photo of someone using a keyboard and mouse does seem to be accurate, even if the photo itself is probably a mock-up for the article (I mean, why are they clicking on the software keyboard with their mouse? They have a keyboard right there!).
    In fact, I think it's notable that everything from the screenshots on Petitcom 4's page to the editor screen in this article points to this running at 720p. Though it's possible it runs at 1080p when docked, I actually think they're intentionally going for 720p in both modes, to avoid the situation where a program is made for a 1080p resolution and has to be downscaled to 720p when undocked, blurring everything in the process.
    Posted Edited by niconii
  • #172 ✎ 836 Lumage Head Admin >OSP and QSP contests aren't gonna be quite as impressive on this thing ww Hopefully someone (if the Japanese don't do it first) will make a 3DS-size editor, or something that help window is veeery curious. Posted
  • #173 ✎ 89 niconii Video Games I like to play video games! Hobbies Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Drawing I like to draw! Hobbies I went and did the math for each screen size in characters, taking into account the 32 pixel margin on top, the 4 character margin on the left, and the 1 character margin on the bottom.
    1. WIDTH 8, landscape, full: 156x85
    2. WIDTH 8, landscape, split: 76x85 each
    3. WIDTH 16, landscape, full: 76x42
    4. WIDTH 16, landscape, split: 36x42 each
    5. WIDTH 8, portrait, full: 86x155
    6. WIDTH 16, portrait, full: 41x77
    And for comparison:
    1. WIDTH 8, 3DS: 46x29
    2. WIDTH 16, 3DS: 21x14
    This is without the software keyboard, which hides the bottom 360 pixels in landscape mode, and the bottom 544 pixels in portrait mode.
    Posted Edited by niconii
  • #174 ✎ 159 Nathaniel Spring 2017 Contest Winner I won the SmileBASIC Source Spring 2017 Contest! Programming Contest Helper Received for being very helpful around SmileBASIC Source Achievements Staff Pick "Your program is one of our favorites!" - Staff Achievements
    I spot ... * Kawa no Kuma-san icon * Unidentified floating logo * Calculator icon
    The "Unidentified floating logo" is probably the Solid Gunner title screen.
    Posted
  • #175 ✎ 89 niconii Video Games I like to play video games! Hobbies Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Drawing I like to draw! Hobbies
    The "Unidentified floating logo" is probably the Solid Gunner title screen.
    Yeah.
    Posted
  • #176 ✎ 88 Sam Amazing Page Hidden Achievements Summer 2016 Contest Runner Up I placed 2nd in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Runner Up I placed 2nd in the SmileBASIC Source Winter 2016 Contest! Programming Contest Yo. This is awesome. I'm coming back to SB for sure. Posted
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