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A problem with Older Models.

  • #1 ✎ 43 Z_E_R_O Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself This isn't a complaint more than a question. I've noticed that with my project Elaysia It works fine with my New 2DS Xl. But with my girlfriends 3Ds (First Model) It has a glitch with textures on @A1 @Memoriam and @A5. But there is nothing different in the coding between hers and my version of Elaysia. I just want to know why. :) (If it is obvious, the i'm clueless.) Posted
  • #2 ✎ 178 Shelly
    This isn't a complaint more than a question. I've noticed that with my project Elaysia It works fine with my New 2DS Xl. But with my girlfriends 3Ds (First Model) It has a glitch with textures on @A1 @Memoriam and @A5. But there is nothing different in the coding between hers and my version of Elaysia. I just want to know why. :) (If it is obvious, the i'm clueless.)
    Try adding something like VSYNC 2. That works for me. P.S. It might slow it down ever so slightly, deal with it.
    Posted
  • #3 ✎ 1373 12Me21 Admin Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website The old 3DS is slower than the new one. If your game runs slower on it then there's probably some major problem, since if the o3DS can't handle it, that means that the new one can only BARELY run it. Posted
  • #4 ✎ 43 Z_E_R_O Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself @12me21 Its not running slow it's just texture glitches in three places. The other 40ish places run fine. Posted
  • #5 ✎ 178 Shelly
    @12me21 Its not running slow it's just texture glitches in three places. The other 40ish places run fine.
    The only thing I can think of is possible silent memory leaks.
    Posted