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MyPet Official Thread

Root / Talk About Programs / [.]

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h267Created:
On this thread, you can discuss MyPet and receive news and plans about upcoming updates. It is also here that you can become a Beta tester by testing and pointing out flaws in the code to help production go faster. Plus, this will give you an early sneak-peak of what's in store for the new MyPet update. The first build has been released. News ------------------ Games are being added to MyPet! Builds ------------------ 1.1_02: Sprite definition problems in CatBall. Location: PRG:GAMES, @BALL KAES4JD Fixed 1.1_03: More sprite definition problems that popped up once I started using savedata. Location: First 100 or so lines of PRG:MYPET Error:
Illegal function call in 0:68(SPOFS:1)
ZBEXNN8V Fixed 1.1_04: SaveData loading messes up. Location: Available Upon Request Code:
@LOADCATDAT
LOAD"TXT:MYCAT",FALSE OUT CAT$
LOAD"TXT:CATDAT",FALSE OUT CATDAT$
POS=1
@PARSE
ITM$=MID$(CATDAT$,POS,1)
IF ITM$=="," THEN GOTO @VAREX
STRL=STRL+1
POS=POS+1
GOTO @PARSE
@VAREX
STRT=POS-STRL
IF SEQ==0 THEN EXC$=MID$(CATDAT$, STRT, STRL)
IF SEQ==1 THEN LUV$=MID$(CATDAT$, STRT, STRL)
IF SEQ==1 THEN GOTO @POSTPARSE
1.042_01: Cat freezes after dogs are dead. Location: Kitty Maze; Probably the Cat AI. Code: RE2EEVAV

1.1_03: More sprite definition problems that popped up once I started using savedata. Location: First 100 or so lines of PRG:MYPET Error:
Illegal function call in 0:68(SPOFS:1)
ZBEZNN8V
Would look at it but the public key is invalid.

I keep forgetting to take a picture of my cat... T_T

Can you guys please help me debug 1.042 in the key above? Remember to look through spookymaze.prg.

This thread is no longer needed. MyPet is done. Thank you for you replies. Lumage can lock this if he wants.