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Decimal -> Binary 10 post(s) Last post 3 years ago by NeatNit How do you make the keyboard dissappear? 4 post(s) Last post 3 years ago by calc84maniac How to make a title screen that works (text only) 3 post(s) Last post 3 years ago by ColeslawProductions Sprite Width callback 8 post(s) Last post 3 years ago by BeautySoap Function-specific DEFs? 13 post(s) Last post 3 years ago by Mariominer How do I "Unfade"? 4 post(s) Last post 3 years ago by RNGesus SPANIM overrides SPHOME 3 post(s) Last post 3 years ago by ProgramGamer I was just using SmileBASIC and my 3DS crashed 3 post(s) Last post 3 years ago by pirate Cost of CHKWHATEVS and the empty string 5 post(s) Last post 3 years ago by calc84maniac Need some help 3 post(s) Last post 3 years ago by blizord Infinity and Not a Number 4 post(s) Last post 3 years ago by ColeslawProductions MPSTART resets MPSET values 4 post(s) Last post 3 years ago by Silenthal How to make a Countdown timer 9 post(s) Last post 3 years ago by snail_ How do you flip sprites? 16 post(s) Last post 3 years ago by Guzzler Is there a quick way to 'redimension' arrays? 8 post(s) Last post 3 years ago by SquareFingers Methods of determining variable type 6 post(s) Last post 3 years ago by SquareFingers Detecting more than one collition 3 post(s) Last post 3 years ago by mystman12 FOR variable changes 38 post(s) Last post 3 years ago by calc84maniac Variable Length Function Parameters 4 post(s) Last post 3 years ago by SquareFingers SPFUNC/BGFUNC 2 post(s) Last post 3 years ago by SquareFingers Popular threads:
  1. sprite rotation question
  2. Putting ASCII chr's into an array and converting it...
  3. Modulo Operator Overflow
  4. Using backgrounds from the Map tool?
  5. Pokemon BGM
  6. How to use FORCESAVE to avoid save dialog
  7. How do/can you make objects in SmileBasic?
  8. Sprite and BG Movement
  9. How do you do save files?
  10. High speed (controlled) calculations