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  1. Simeon Simeon replied to a comment on No "S" Challenge What do you do after you collect the 3 gems and that shiny thing appears in the corner?
  2. Simeon Simeon commented on No "S" Challenge I'm impressed, it feels so polished, yet its only 182 lines of code, and it's fairly challenging...
  3. Simeon Simeon edited page Fractal Canvas A new approach to art.
  4. Simeon Simeon replied to a comment on Storing data into a graphics page I'm certain there's a better algorithm for PUSHDATA and POPDATA, to update more than one bit at...
  5. Simeon Simeon edited page Storing data into a graphics page Have you ever considered saving data into a pixel's color, but never understood what magical com...
  6. 12Me21 12Me21 edited comment on Storing data into a graphics page It might be faster to do something like: DEF STORE X,Y,N DIM PIXEL%[1] PIXEL%[0]=N GLOAD...
  7. Simeon Simeon replied to a comment on Storing data into a graphics page Oh my gosh you're right Add RETURN PIXEL%[0] to UNSTORE, and this works much better And it sto...
  8. 12Me21 12Me21 edited comment on Storing data into a graphics page It might be faster to do something like: DEF STORE X,Y,N DIM PIXEL%[1] PIXEL%[0]=N GLOAD...
  9. 12Me21 12Me21 commented on Storing data into a graphics page It might be faster to do something like: DEF STORE X,Y,N DIM PIXEL%[1] PIXEL%[0]=N GLOAD...
  10. 12Me21 12Me21 edited comment on Storing data into a graphics page AND does the same thing, so it's not possible for >> and << to cause problems here. And you shou...
  11. 12Me21 12Me21 replied to a comment on Storing data into a graphics page AND does the same thing, so it's not possible for that to happen.
  12. Simeon Simeon replied to a comment on Storing data into a graphics page Yeah they give you an overflow error when the number is too big Same with MOD so I avoided that...
  13. 12Me21 12Me21 replied to a comment on Storing data into a graphics page Overflow protectors?
  14. Simeon Simeon edited comment on Storing data into a graphics page That's when drawing graphics in bulk, like filling a whole graphics page. I updated Fractal Canv...
  15. Simeon Simeon replied to a comment on Storing data into a graphics page That's when drawing graphics in bulk, like filling a whole graphics page. I updated Fractal Canv...
  16. Simeon Simeon replied to a comment on Storing data into a graphics page Hexadecimal, i'll do that. But >> and << have overflow protectors which I was trying to avoid f...
  17. Simeon Simeon edited page Fractal Canvas A new approach to art.
  18. 12Me21 12Me21 changed status of thread SmileBasic 4 lyfe Closed the thread
  19. HTV04 HTV04 edited page Petit Computer US Sample Programs I didn't notice this typo until now, and the next time I update the program the typo will be fix...
  20. Chemicalex Chemicalex changed status of thread SmileBasic 4 lyfe Unstickied thread
  21. Chemicalex Chemicalex changed status of thread SmileBasic 4 lyfe Stickied thread
  22. Lumage Lumage had their name changed from phytotentillum (by Lacks)
  23. brilliance360 brilliance360 posted on thread RPG Maker Fes Sharing Thread I've actually never played the computer versions of RPG Maker, and have generally enjoyed playin...
  24. brilliance360 brilliance360 posted on thread 13:22 I think the right way to handle a situation like this, like all other situations where a person...
  25. chicken chicken replied to a comment on petitminer I'll just make it so you can't fall out of the bottom instead. I don't want to put bedrock arou...
  26. raimondz raimondz commented on Storing data into a graphics page I suggest that the method store and unstore should use an array and gload instead of gpset and g...
  27. randomouscrap randomouscrap posted on thread Feature Requests You say that like it's not obvious lol
  28. 12Me21 12Me21 posted on thread Feature Requests "Aha, a simple thing I can add so it looks like I'm still working on the site!"
  29. randomouscrap randomouscrap posted on thread Feature Requests Oh... oh yeah of course
  30. Sam Sam posted on thread Feature Requests In chat, make it so clicking on a username links to the user's profile page. Example: this shou...
  31. Lacks Lacks posted on thread RPG Maker Fes Sharing Thread Hehehe same and same. Except I'm actually dumb enough to buy this.
  32. SquareFingers SquareFingers edited a post on thread 13:22 It's "wrong" for "between" to mean inclusive-between... by some definitions. By other definitio...
  33. 12Me21 12Me21 edited a post on thread 13:22 Asking someone to "pick a number between 1 and 5" and actually meaning 2-4 is just being purpose...
  34. 12Me21 12Me21 commented on Storing data into a graphics page I recommend using >> and << instead of * and /, and writing some of the numbers in hexadecimal s...
  35. 12Me21 12Me21 edited a post on thread 13:22 Asking someone to "pick a number between 1 and 5" and actually meaning 2-4 is just being purpose...
  36. 12Me21 12Me21 posted on thread 13:22 Asking someone to "pick a number between 1 and 5" and actually meaning 2-4 is just being purpose...
  37. SquareFingers SquareFingers posted on thread 13:22 It's "wrong" for "between" to mean inclusive-between... by some definitions. By other definitio...
  38. Giant_Gamer Giant_Gamer posted on thread RPG Maker Fes Sharing Thread Yeah, good idea to tell me. I was not super excited, given how the past two PS2 RPG Makers w...
  39. Lacks Lacks posted on thread RPG Maker Fes Sharing Thread Should we tell him that you can only create and upload 1 rpg unless you pay at LEAST a dolla...
  40. Lumage Lumage posted on thread 13:22 I said this as well and explained my interpretation in chat (the "someone else"). Omiwa seems...
  41. 12Me21 12Me21 posted on thread 13:22 That could be another reason why more people picked them.
  42. Picy3 Picy3 replied to a comment on petitminer oh btw idk if you know this but there's a reply button that's useful for things like these
  43. ProfessorKukuhead ProfessorKukuhead commented on petitminer Bedrock would probably be helpful in a game like this.
  44. ProfessorKukuhead ProfessorKukuhead posted on thread 13:22 I don't see how so many people picked maradith. I've never even heard that name.
  45. Picy3 Picy3 replied to a comment on petitminer though you might add bedrock..? or something
  46. chicken chicken replied to a comment on petitminer i *can't* fix jumping much more than what it already is without using the console as a mask for...
  47. anotheruser anotheruser created an account!
  48. 12Me21 12Me21 posted on thread 13:22 I believe that most people picked Maradith because no direct information about their position wa...
  49. Simeon Simeon posted on thread 13:22 Oh the results are out, I'm surprised Frank wasn't the most popular one
  50. SquareFingers SquareFingers posted on thread 13:22 Thanks for the acknowledgement. Good luck.
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