? SmileBASIC Source Recent Activity

Sign In

Register
*Usernames are case-sensitive
Forgot my password

Recent Activity

Newest History Newer History Older History
  1. HTV04 HTV04 edited a post on thread (Off-topic) I just installed homebrew on my 3DS for the first time One quick question; how does SBFM handle DAT files compared to PetitModem? Say I wanted to send...
  2. HTV04 HTV04 posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time One quick question; how does SBFM handle DAT files compared to PetitModem? Say I wanted to send...
  3. hakke hakke posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time Download prboom to play Doom!
  4. hakke hakke edited a post on thread Namco allows their IPs to be used here- Where's Pac-man, folks? To be clear, SmileBoom will take down anything published if it contains copyrighted material. Ev...
  5. HTV04 HTV04 posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time Ok good lol
  6. hakke hakke posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time It still does :)
  7. HTV04 HTV04 edited a post on thread (Off-topic) I just installed homebrew on my 3DS for the first time Oh, I just realized I can finally say goodbye to PetitModem. OMFG GOOD RIDDANCE ALL THAT WAST...
  8. HTV04 HTV04 posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time Oh, I just realized I can finally say goodbye to PetitModem. OMFG GOOD RIDDANCE ALL THAT WAST...
  9. hakke hakke posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? To be clear, SmileBoom will take down anything published if it contains copyrighted material. Ev...
  10. hakke hakke posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? It doesn't. When it gets published, it will get DMCA'd soon, sadly.
  11. HTV04 HTV04 edited comment on Litterbox - MML Tracker Almost all Genesis games use the same sound chip, so even if you're trying to use instruments fr...
  12. HTV04 HTV04 replied to a comment on Litterbox - MML Tracker All Genesis games use the same sound chip, so even if you're using instruments from Sonic 1 and...
  13. CreativityCore CreativityCore posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? If you did, you shouldn't have to worry, probably, since it falls under fair use.
  14. CreativityCore CreativityCore posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? Did you make sure to credit Namco in it?
  15. KunaitoSoft KunaitoSoft posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? My Bomberman 3DS Revival Project is in development right now, and I'm waiting for the concepts o...
  16. CreativityCore CreativityCore posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? Actually, if handled correctly (Giving credit to the original creator, not being a direct copy-p...
  17. CreativityCore CreativityCore replied to a comment on Litterbox - MML Tracker Plus, most of S3&K's BGM is Michael Jackson-inspired, so that's a secondary copyright.
  18. hakke hakke posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? Not 100% original? There are lot of clones (or not 100% original content) in here: the awesome S...
  19. CreativityCore CreativityCore edited comment on Litterbox - MML Tracker Okay, well maybe just the instruments in S1/2. DAC might be hard, but S1/2 only had snare and ki...
  20. CreativityCore CreativityCore replied to a comment on Litterbox - MML Tracker Okay, well maybe just the instruments in S1/2. DAC might be hard, but S1/2 only had snare and ki...
  21. CreativityCore CreativityCore posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? ... Well that's friggin' dumb. Plus, SmileBoom won't let us post anything that's not 100% origin...
  22. hakke hakke posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time """"""not biased"""""" xP
  23. hakke hakke posted on thread Namco allows their IPs to be used here- Where's Pac-man, folks? The Bandai-Namco IPs are DLCs in the Japan region SB, and published games with it can only be pl...
  24. hakke hakke replied to a comment on Litterbox - MML Tracker As HTV04 said, the SB custom instruments aren't able to recreate the Genesis sound chip sounds (...
  25. CreativityCore CreativityCore created a new thread: Namco allows their IPs to be used here- Where's Pac-man, folks? On GameFAQs, it says that Bandai-Namco actually allows their IPs to be used here, like Dig-Dug o...
  26. Jayenkai Jayenkai posted on thread (Off-topic) I just installed homebrew on my 3DS for the first time A few good games here. I might be biased, though. http://agameaweek.com/3ds
  27. HTV04 HTV04 edited comment on Litterbox - MML Tracker ^ r/iamverysmart No, sorry. SmileBASIC only has a hard-coded set of instruments that can't be...
  28. HTV04 HTV04 replied to a comment on Litterbox - MML Tracker ^ r/iamverysmart No, sorry. SmileBASIC only has a hard-coded set of instruments that can't be...
  29. HTV04 HTV04 created a new thread: (Off-topic) I just installed homebrew on my 3DS for the first time So, I (finally) decided to install CFW on my New 3DS XL. I followed this guide, if anyone's c...
  30. ralsei ralsei edited comment on Litterbox - MML Tracker It has a name. (the YM2612) also, it was used in all Sega Genesis and Master System games, not...
  31. ralsei ralsei replied to a comment on Litterbox - MML Tracker It has a name. (the YM2612) also, it was used in all Sega Genesis games, not just the first two...
  32. kitesinpowerlines kitesinpowerlines posted on thread Is it possible to execute strings? Would setting up a CALL instruction (like below) be adequate? VAR Y=0,X=16 VAR A$=“setY” CA...
  33. Stefano_Lassandro Stefano_Lassandro posted on thread Is it possible to execute strings? Ok, I understand. Tnx
  34. CreativityCore CreativityCore replied to a comment on Litterbox - MML Tracker Also, the custom instrument breaks whenever I play its audio in the sequencer and settings, but...
  35. CreativityCore CreativityCore commented on Litterbox - MML Tracker Is it possible to make the instruments from Sonic 2/1's sound chip in this? If so/if tested, wha...
  36. rando rando posted on thread Is it possible to execute strings? yeah true
  37. photonegativemickey photonegativemickey replied to a comment on (Paper) Airplane Simulator Oxygen, u?
  38. chicken chicken renamed thread "Is bossible to execute strings?" to Is it possible to execute strings?
  39. ralsei ralsei edited comment on (Paper) Airplane Simulator what's to their right
  40. ralsei ralsei replied to a comment on (Paper) Airplane Simulator what's to his right
  41. hakke hakke posted on thread Is bossible to execute strings? Yeah, CALL works for calling instructions, but the OP originally wanted to execute strings of co...
  42. rando rando edited a post on thread Is bossible to execute strings? I think you can with CALL, but I don't know. I'll play with that for a bit and let you know. ED...
  43. rando rando posted on thread Is bossible to execute strings? I think you can with CALL, but I don't know. I'll play with that for a bit and let you know.
  44. hakke hakke posted on thread Is bossible to execute strings? Yes and no. Let me explain: You can run code in strings with another slot using the PRG functio...
  45. Stefano_Lassandro Stefano_Lassandro created a new thread: Is bossible to execute strings? I've created a string and stored in a varible: A$ = "Y=X*2" And defined the variables X an...
  46. hakke hakke posted on thread Diagonal D-pad values? You don't help at all with this kinds of statements. You could be more friendly and say "no, you...
  47. hakke hakke posted on thread Diagonal D-pad values? Umm please don't spam caps. If you ever had read any forum etiquette rules you'd know it's norma...
  48. photonegativemickey photonegativemickey commented on (Paper) Airplane Simulator Chicken, your right, this is pretty.
  49. chicken chicken changed status of thread Font Test Closed the thread
  50. chicken chicken posted on thread Font Test You can (probably) edit the font page by pressing Y in the Smiletool's GRP editor. Make sure t...
Newest History Newer History Older History