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  1. entographer entographer replied to a comment on Litterbox - MML Tracker I have discovered a way to fix. The behavior is happening because of optimization glitches. Simp...
  2. seggiepants seggiepants commented on Showing sprite hitboxes If you put a $ at the end of a variable it is a string (example: VAR s$ = "Hello World") If you...
  3. entographer entographer replied to a comment on Litterbox - MML Tracker I also have problems. I am making a song with just two patterns. When I use the L+X to play an e...
  4. entographer entographer created an account!
  5. seggiepants seggiepants posted on thread Random garbage Twelve pages, the last post I did related to GOTO was twelve pages long, I typed it up in a word...
  6. TheV360 TheV360 posted on thread Spooky Scary Programming Contest 2018 Devlog thing: made "3D" fx, neat animations, & tile collisions.
  7. random_god random_god posted on thread Random garbage I mostly use functions, but when I need to jump to some other part of the code, goto is my go...
  8. spaceturtles spaceturtles posted on thread Random garbage Label calls are sometimes very nice to have. In a few of my file utility programs, I simply GOTO...
  9. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Great now I've got to get a switch
  10. ToadIsTheBest ToadIsTheBest deleted a post on thread I'm writing an operating system for virtual computer 3 and looking for developers! Reason: V
  11. ToadIsTheBest ToadIsTheBest deleted thread Letter to Y_ack Reason: This is no good
  12. random_god random_god posted on thread Smile basic for switch (ENG) *closed
  13. ToadIsTheBest ToadIsTheBest deleted a post on thread Feature Requests Reason: This post is no good
  14. ToadIsTheBest ToadIsTheBest edited page KirbyFan7’s SmileBASIC Tutorial I don’t think my name will ever change to KirbyFan7
  15. ToadIsTheBest ToadIsTheBest posted on thread Smile basic for switch (ENG) Now that it’s been confirmed, this thread should be locked
  16. random_god random_god posted on thread Nintendo Switch Discussion Jes!
  17. random_god random_god posted on thread Random garbage Idk why they are hated. For me, functions are easier, but it is different for others and I und...
  18. ToadIsTheBest ToadIsTheBest posted on thread Nintendo Switch Discussion [url=https://m.youtube.com/watch?v=0p1uYHIYziY]https://m.youtube.com/watch?v=0p1uYHIYziY[/url]
  19. random_god random_god edited page JUMP Removed the public key
  20. HTV04 HTV04 posted on thread Nintendo Switch Discussion SmileBASIC 4 (English Version) confirmed! https://twitter.com/notohoho/status/10504999506503516...
  21. ToadIsTheBest ToadIsTheBest posted on thread Random garbage SAAAAME
  22. SaladFingers SaladFingers posted on thread Random garbage I don’t mean to prolong this top but I don’t fully understand why GOTOs and GOSUBs are so hated....
  23. ToadIsTheBest ToadIsTheBest edited a post on thread Gameboy Emulator Yeah, but he is a redstone wizard so I expect him to make an NES emulator in Minecraft one day...
  24. ToadIsTheBest ToadIsTheBest posted on thread Gameboy Emulator I’ve changed the joke to one about an NES emulator instead
  25. ToadIsTheBest ToadIsTheBest edited a post on thread Gameboy Emulator Yeah, but he is a redstone wizard so I expect him to make an NES emulator in Minecraft one day
  26. SaladFingers SaladFingers posted on thread Gameboy Emulator Do you really find that offensive? Or is it because “joke” and “cancer” were in the same sente...
  27. random_god random_god posted on thread Spooky Scary Programming Contest 2018 Wow
  28. 12Me21 12Me21 changed status of thread Emote submission Closed the thread
  29. 12Me21 12Me21 deleted a post on thread Emote submission Reason: duplicate
  30. RGamesOffical RGamesOffical commented on Figuring out malicious *JS scripts Oh, and BTW, If it loads another JS script from another server, don't use it.
  31. RGamesOffical RGamesOffical posted on thread Placing multiple sprites in a row If you want a different font, use Font Edit or FONTDEF
  32. RGamesOffical RGamesOffical posted on thread Spooky Scary Programming Contest 2018 Time to bring out the Anti-Bug Spray and spray it on the comments... There we go...
  33. RGamesOffical RGamesOffical posted on thread Gameboy Emulator Don't joke about Cancer, People Die from it, and there is no cure... Unless one of your body par...
  34. RGamesOffical RGamesOffical replied to a comment on Minecraft 3DS Edition (SB edition) The game does not render at all on my o3DS, I messed with the game a little and I only got Trees...
  35. random_god random_god posted on thread Spooky Scary Programming Contest 2018 lol
  36. random_god random_god posted on thread Random garbage Cool. My mouth hurts.
  37. MZ952 MZ952 posted on thread Algorithm for rectilinear spiral motion https://codegolf.stackexchange.com/q/173869/81375
  38. snail_ snail_ edited page snail_ Grab Bag new additions
  39. dfrost2 dfrost2 posted on thread Spooky Scary Programming Contest 2018 GOTTA GO FAST
  40. dfrost2 dfrost2 edited comment on Minecraft 3DS Edition (SB edition) also, DYK that sprites are rendered faster than graphics, nearly double the speed. To test this...
  41. 12Me21 12Me21 deleted a post on thread Emote submission Reason: duplicate request
  42. dfrost2 dfrost2 replied to a comment on Minecraft 3DS Edition (SB edition) also, DYK that sprites are rendered faster than graphics, nearly double the speed. To test this...
  43. ToadIsTheBest ToadIsTheBest deleted a post on thread Spooky Scary Programming Contest 2018 Reason: This post is no good
  44. 12Me21 12Me21 posted on thread Emote submission :firefox.exe39.11GB:
  45. Y_ack Y_ack replied to a comment on SPANIM guide for smart idiots yes, use arrays for reusable animation templates.
  46. Y_ack Y_ack replied to a comment on Showing sprite hitboxes VAR explicitly declares variables in the local scope. This will prevent conflict with any globa...
  47. spaceturtles spaceturtles replied to a comment on Showing sprite hitboxes some people like type restrictions
  48. CyberYoshi64 CyberYoshi64 replied to a comment on Minecraft 3DS Edition (SB edition) The game won't render anything unless you don't move. On my o2DS it needs about 1 minute to ren...
  49. ran4erep ran4erep commented on Showing sprite hitboxes Nice function, but why you writing % after variable name? Smile Basic does'nt need it. You can t...
  50. CyberYoshi64 CyberYoshi64 deleted a post on thread Development/Bugreports for Windows 3DS Professional Reason: For some reason, my post duplicated...
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