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Migrating to a new website for SmileBASIC 4

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  1. MasterR3C0RD MasterR3C0RD edited page SmileBASIC API Quick jump: News Introduction Usage Examples SiteJS plugin Credits WebSocket Query API NEWS: 03...
  2. HTV04 HTV04 commented on SmileBASIC API You should remove the April Fools message at the top of the page, it's been there for a while.
  3. MasterR3C0RD MasterR3C0RD replied to a comment on SmileBASIC API It's back up!
  4. MasterR3C0RD MasterR3C0RD commented on SmileBASIC API Just in case people start freaking out, I'm migrating SBAPI to a dedicated server for improved p...
  5. niconii niconii edited page SmileBASIC 4 language overview (WIP) This guide gives an overview of SmileBASIC's language design. When I started writing this guide...
  6. RGamesOffical RGamesOffical edited page Tiny Huge World (Beta) Play, Create, Share, on a New 3DS. It is not the final version of the game, so don't expect thi...
  7. MZ952 MZ952 edited page GSCALE Fast scaling of regions of the graphics page. Graphical artifacts are possible with this method...
  8. MZ952 MZ952 created a new page: GSCALE OPTION STRICT OPTION DEFINT DEF GSCALE X0,Y0,X1,Y1,SCX#,SXY# DIM X#:FOR X#=X1+1 TO X0 STEP -1/...
  9. MZ952 MZ952 posted on thread Uh what is array No way
  10. 12Me21 12Me21 posted on thread Uh what is array I tested a while ago and iirc using a temporary variable is the fastest
  11. MZ952 MZ952 posted on thread Uh what is array Yeah, but that's exactly what I'd like to avoid. For large arrays, popping everything off the st...
  12. Na_trium Na_trium posted on thread Uh what is array I usually do that like this: DIM ARRAY$[0] PUSH ARRAY$,"ABC" F ARRAY$ ?ARRAY$[0] DEF ARYC...
  13. MZ952 MZ952 posted on thread Uh what is array Yeah, ideally. Problem is that in my specific case F can't be parenthetical like that It's good...
  14. niconii niconii posted on thread Uh what is array That is one way to do it, but if you're clearing it in the first place, I'd probably just crea...
  15. MZ952 MZ952 posted on thread Uh what is array So what I should do is directly reference the variable with VAR(...)DEF F VARNAME$ VAR(VARNA...
  16. niconii niconii edited a post on thread Uh what is array I'm gonna shuffle things around a little to make your code clearer, so that it's easier to talk...
  17. MZ952 MZ952 posted on thread Uh what is array That's kinda what I meant If only I could do that one trick that makes it not reference typ...
  18. niconii niconii posted on thread Uh what is array I'm gonna shuffle things around a little to make your code clearer, so that it's easier to talk...
  19. snail_ snail_ posted on thread Uh what is array A$ references the array returned by G$(), not the function G$().
  20. EboliLoli EboliLoli created a new page: Baldi 3DS
  21. EboliLoli EboliLoli created an account!
  22. Midnight Midnight posted on thread Uh what is array LOL
  23. MZ952 MZ952 posted on thread Uh what is array Uh shoot I forgot to change the title before posting
  24. MZ952 MZ952 created a new thread: Uh what is array DEF F A$ A$=G$() UNSHIFT A$,"D" END DEF G$() DIM T$[0]:RETURN T$ END DIM A$[0] PUSH A...
  25. MZ952 MZ952 edited page ListIt Removed the public key
  26. HTV04 HTV04 edited a post on thread Cave Island DX (ドウクツジマ) Translation Patch Discussion For those who've been wondering about this project, I completely forgot about it the last few we...
  27. RGamesOffical RGamesOffical commented on Lemon Bomber [SB4] "Download it and C4 yourself." I got the pun.
  28. RGamesOffical RGamesOffical edited page Tiny Huge World (Demo) Play, Create, Share, on a New 3DS. It is not the final version of the game, so don't expect thi...
  29. RGamesOffical RGamesOffical edited comment on Tiny Huge World (Demo) Coming soon... EDIT: If I don't find any serious bugs, it'll be out today.
  30. RGamesOffical RGamesOffical commented on Tiny Huge World (Demo) Coming soon...
  31. kantackistan kantackistan edited comment on Lemon Bomber [SB4] It meant both things haha
  32. MZ952 MZ952 edited page ListIt A simple data structure for storing lists of integer arrays. Similarly to how string arrays st...
  33. kantackistan kantackistan replied to a comment on Super Bearland We'll help you play it if you can explain exactly what the problem is.
  34. kantackistan kantackistan edited comment on Lemon Bomber [SB4] Yes it was intended to mean both things
  35. MZ952 MZ952 edited page ListIt A simple data structure for storing lists of integer arrays. Similarly to how string arrays st...
  36. MZ952 MZ952 created a new page: ListIt A simple data structure for storing lists of integer arrays. Similarly to how string arrays st...
  37. kantackistan kantackistan replied to a comment on Lemon Bomber [SB4] I understood haha, don't worry
  38. HTV04 HTV04 edited a post on thread Cave Island DX (ドウクツジマ) Translation Patch Discussion For those who've been wondering about this project, I completely forgot about it the last few we...
  39. HTV04 HTV04 posted on thread Cave Island DX (ドウクツジマ) Translation Patch Discussion Tomorrow
  40. HTV04 HTV04 replied to a comment on Super Bearland Mind elaborating?
  41. gameover gameover commented on Super Bearland cant play the game
  42. randomous randomous replied to a comment on Shadow Men Ah yeah I only just did a few days ago! It's basically the same exact thing, I just tweaked the...
  43. randomous randomous replied to a comment on Shadow Men Aw thank you!
  44. MZ952 MZ952 edited comment on GSAVE2 Huh, interesting. I probably didn't have anything to do with it lol I came up with this more or...
  45. MZ952 MZ952 replied to a comment on GSAVE2 Huh, interesting. I probably didn't have anything to do with it lol I came up with this more or...
  46. rando rando replied to a comment on Shadow Men It’s pretty cool. I’ve only played it a bit, though, because I’m really getting chills from the...
  47. Midnight Midnight commented on Versus Buffalo [SB4] Holy God this is so cool ...This makes me excited to play SB Switch again
  48. Midnight Midnight commented on Shadow Men Wtf... I never remember you ever releasing this lol I just remember playing the little demo y...
  49. Midnight Midnight commented on Lemon Bomber [SB4] why tf is everything you make so freaking amazing Are you the true god of smilebasic? .......
  50. Midnight Midnight replied to a comment on Lemon Bomber [SB4] **lol sparky the necroposter** I think they thought you were making a clever pun on "Download...
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