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  1. Lumage Lumage changed status of thread FUZE Nintendo Switch Closed the thread
  2. Gaelstrom_Valence Gaelstrom_Valence posted on thread FUZE Nintendo Switch Oh geez, I probably should have looked up an existing FUZE thread. Which, there is one already,...
  3. Gaelstrom_Valence Gaelstrom_Valence deleted a post on thread FUZE Nintendo Switch Reason: Saying stupid things
  4. Gaelstrom_Valence Gaelstrom_Valence created a new thread: FUZE Nintendo Switch https://www.fuze.co.uk/nintendo-switch.html Opinions?
  5. spaceturtles spaceturtles commented on SmileBASIC Tutorial #1 - BASICs Good job for taking the time I guess?
  6. 12Me21 12Me21 edited page This Game Does Not Have a Title - II Controls: Circle Pad: walk D Pad: select item A: use item B: run Y: punch X: save R + D-pad: mo...
  7. AnswerXOX AnswerXOX commented on SmileBASIC Tutorial #1 - BASICs This is literally the most confusing thing I've read
  8. AnswerXOX AnswerXOX replied to a comment on Taking Screenshots [OLD] Well the problem was that Miiverse would only upload screenshots in JPEG, so there's really no w...
  9. AnswerXOX AnswerXOX posted on thread Homebrew Thread insert gif of me unwatching
  10. ProKuku ProKuku edited a post on thread Bug Reports On Firefox (I believe this only happens on mobile devices, but I’m not comepletely sure), I’ve h...
  11. Warrior Warrior posted on thread The Legend of BASIC Mostly infinite unique replayability. He was asking about dungeon layouts. Create one system t...
  12. chicken chicken edited a post on thread The Legend of BASIC Procedural generation is having an algorithm automatically create something for you based on a s...
  13. Triangle Triangle edited page Triangle Triangle is a os , but not like the other os. You can add what you want to Triangle. The frenc...
  14. Triangle Triangle edited page Triangle Triangle is a os , but not like the other os. You can add what you want to Triangle. The frenc...
  15. Triangle Triangle commented on Triangle If you have a sugestion or a question you can send me a post in the comment. Thank....
  16. Triangle Triangle edited page Triangle Triangle is a os , but not like the other os. You can add what you want to Triangle. The frenc...
  17. Triangle Triangle commented on Triangle Sorry I talk more easily french. But, do you like triangle ?
  18. KingCo KingCo edited a post on thread Escape Prison (Official) Thread! Hello everyone, this new thread will be a place where i may post some new info on my game, "Esca...
  19. chicken chicken posted on thread The Legend of BASIC Procedural generation is having an algorithm automatically create something for you based on a s...
  20. KingCo KingCo commented on Menu
  21. Chrismslist Chrismslist commented on Chris!co Computer 8.5 Beta (PreRelease)
  22. Chrismslist Chrismslist edited comment on Triangle You spelled "whant" wrong in the description
  23. Chrismslist Chrismslist commented on Triangle You spelled whant wrong in the description
  24. SaladFingers SaladFingers replied to a comment on SmileBASIC Tutorial #1 - BASICs I was just saying that you go from the basics to something a lot more complicated. You use the c...
  25. Picy3 Picy3 posted on thread The Legend of BASIC yes but we are suggesting that they should be or something
  26. SquiVolt SquiVolt posted on thread The Legend of BASIC They're not randomly generated.
  27. ToadIsTheBest ToadIsTheBest edited page SmileBASIC Tutorial #1 - BASICs replaced "regular BASIC" with "traditional BASIC"
  28. ToadIsTheBest ToadIsTheBest replied to a comment on SmileBASIC Tutorial #1 - BASICs 1. i don't get what you mean 2. how not 3. i said it ENDs a DEF 4. i know i forgot to add tha...
  29. ToadIsTheBest ToadIsTheBest posted on thread The Legend of BASIC uhh k
  30. Z_E_R_O Z_E_R_O posted on thread A major problem. @bg it tells it if it's in a certain place to go to a border liike this if p==1 the gosub @Bo...
  31. 12Me21 12Me21 posted on thread A major problem. Try commenting out some of your GOSUBs to find which one is causing it. It's probably just a typ...
  32. Z_E_R_O Z_E_R_O posted on thread A major problem. I have it set to where it goes to a loop @A1 Gosub @Mainloop Goto @A1 It returns there fr...
  33. 12Me21 12Me21 edited a post on thread A major problem. Each time GOSUB runs, it adds 1 item to the stack, which keeps track of which spot in the progra...
  34. 12Me21 12Me21 posted on thread A major problem. Each time GOSUB runs, it adds 1 item to the stack, which keeps track of which spot in the progra...
  35. Z_E_R_O Z_E_R_O created a new thread: A major problem. No matter what I try @MainLoop Vsync 1 bgclr cls Gosub @Player Gosub @Move Gosub @bg G...
  36. dfrost2 dfrost2 posted on thread Help me you are probably right... I'm obsessed with programming!!!
  37. dfrost2 dfrost2 posted on thread Help me Thanks so much!!!
  38. CyberYoshi64 CyberYoshi64 edited comment on QBLUR GBLUR draws squares and takes time to draw smaller squares until it's done to "blur"... QBLUR i...
  39. CyberYoshi64 CyberYoshi64 replied to a comment on QBLUR Unlike GBLUR it draws squares and takes time to draw smaller squares until it's is done...
  40. 12Me21 12Me21 edited a post on thread How do I set the point to rotate at on SPROT? Use SPHOMESPHOME ID,X,YFor example, if you want to set it to the middle of a 16x16 sprite, you w...
  41. 12Me21 12Me21 moved thread How do I set the point to rotate at on SPROT? Moved from Programming Questions to FAQs
  42. 12Me21 12Me21 edited page This Game Does Not Have a Title - II removed old screenshots
  43. SaladFingers SaladFingers edited comment on SmileBASIC Tutorial #1 - BASICs There are a number of reasons why I disliked: you described the command by using its name. Tha...
  44. SaladFingers SaladFingers commented on SmileBASIC Tutorial #1 - BASICs There are a number of reasons why I disliked: you described the command by using its name. Tha...
  45. MasterR3C0RD MasterR3C0RD posted on thread Bug Reports I've had the same issue on Chrome Android and Desktop a few times, it's definitely a problems wi...
  46. snail_ snail_ posted on thread Help me He is correct, but to expound on this a bit: VAR HELLO$="ABC" PRINT VAR("HELLO$") 'read...
  47. Icepenguins101 Icepenguins101 edited page Bloodstreams Battles: Zero Hour Bloodstreams Battles: Zero Hour is a fighting game developed by Bloodstreams Corporation, the sa...
  48. Imasheep Imasheep deleted comment on Food Splatterhouse [BIG] (BETA) Reason: It was broken I think
  49. ElectriicDev ElectriicDev created an account!
  50. Imasheep Imasheep replied to a comment on Potato I just realised they are spelled the same way lol.
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